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The concept behind Mates Z Axes
peter_cuthbert
Member Posts: 56 ✭
Good Morning Everybody
As a newbie to OS I have been trying to get up to speed with Mates. From what I have learned so far they are a brilliant idea and a very useful too. However, as a former IT trainer I know that there is always the risk that users will build their own conceptual models of how software works which may not match the designer's concept. The result is usually a poor user experience and many mistakes.
Thus what I want to know is the design concept behind the Mates Z axis. So for a good (say) Fixed mate to occur do the Z axes of the two mates have to be pointing in the same same direction which logically ought to be the direction in which the two parts come together? Alternatively, should they be facing each other?
I am also trying to get my head around sketching with Mate Connectors which looks to be a very useful technique but I have not found a good guide on how to use this function. In my attempts, again the logic behing the Z axis orientation is an issue. Shoud the Z axis not be pointing in the direction that the line will take? If so this is problematic for me as I can place a mate but if I am not 'lucky' as to the Z axis orientation there seems to be no way to flip it as you can with the other two axes.
I know that there is good clear logic behind the placement of Mates, but I have not found a clear explanation anywhere.
I would be interested to hear your comments.
Regards
Pete
0
Best Answer
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eric_pesty Member Posts: 1,891 PROpeter_cuthbert said:Good Morning EverybodyAs a newbie to OS I have been trying to get up to speed with Mates. From what I have learned so far they are a brilliant idea and a very useful too. However, as a former IT trainer I know that there is always the risk that users will build their own conceptual models of how software works which may not match the designer's concept. The result is usually a poor user experience and many mistakes.Thus what I want to know is the design concept behind the Mates Z axis. So for a good (say) Fixed mate to occur do the Z axes of the two mates have to be pointing in the same same direction which logically ought to be the direction in which the two parts come together? Alternatively, should they be facing each other?I am also trying to get my head around sketching with Mate Connectors which looks to be a very useful technique but I have not found a good guide on how to use this function. In my attempts, again the logic behing the Z axis orientation is an issue. Shoud the Z axis not be pointing in the direction that the line will take? If so this is problematic for me as I can place a mate but if I am not 'lucky' as to the Z axis orientation there seems to be no way to flip it as you can with the other two axes.I know that there is good clear logic behind the placement of Mates, but I have not found a clear explanation anywhere.I would be interested to hear your comments.RegardsPete
It's important to differentiate between mate connector themselves (both implicit and explicit) and assembly mates.
Mate connectors are basically just a coordinate system, when used as a sketch plane, the x and y of the mate connector are the x and y axis of the sketch so Z is the 3rd "out of plane" direction.
Whether you use an implicit mate connector (that you pick on the fly) or an explicit one, you do have full control of the orientation (and position) through the dialogue, you can not only flip but also "reorient" the primary (Z) and secondary (X) axes based on any other geometry and/or apply offset and a rotation.
Assembly mates define a spatial relationship between two mate connectors, however whether the Z axis is aligned or opposite doesn't really matter and it will just snap to the "closest" when you start a mate, note the options for flipping the z axis and rotating in 90deg increment in the mate dialogue affects the relationship between these two mate connectors.
Here are a few videos discussing some of the finer points, part1 here: https://www.youtube.com/watch?v=HUVFq7tixKM0
Answers
It's important to differentiate between mate connector themselves (both implicit and explicit) and assembly mates.
Mate connectors are basically just a coordinate system, when used as a sketch plane, the x and y of the mate connector are the x and y axis of the sketch so Z is the 3rd "out of plane" direction.
Whether you use an implicit mate connector (that you pick on the fly) or an explicit one, you do have full control of the orientation (and position) through the dialogue, you can not only flip but also "reorient" the primary (Z) and secondary (X) axes based on any other geometry and/or apply offset and a rotation.
Assembly mates define a spatial relationship between two mate connectors, however whether the Z axis is aligned or opposite doesn't really matter and it will just snap to the "closest" when you start a mate, note the options for flipping the z axis and rotating in 90deg increment in the mate dialogue affects the relationship between these two mate connectors.
Here are a few videos discussing some of the finer points, part1 here: https://www.youtube.com/watch?v=HUVFq7tixKM
There is some discussion here:
https://www.onshape.com/en/resource-center/tech-tips/tech-tip-sketching-with-onshape-mate-connectors
The typical scenario is to just use the end of a segment on one sketch to create a sketch perpendicular to that for the next segment.