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I'm trying to create a sweep along the surface of an outer cylinder on a curved object.
koki_okoshi
Member Posts: 5 ✭
in General
I'm trying to create a swept object along the helix of an outer cylinder on a curved object to create a ditch.
However. it doesn't generate one properly for unknown reasons, and I've been stuck for more than 2 hours.
I've already tested out several ways to adjust the position of a graphed triangle but to no avail.
I would be very appreciative if anyone could help me solve this problem as this is pretty urgent.
The error code says "Swept 1 did not generate properly; Could not create a valid swept body, check input."
Here's the link to my Part Studio:
https://cad.onshape.com/documents/1014749151f35a39edc72c66/w/48176e670c5dcde4ea151154/e/378014e07afff1127e6a025f?renderMode=0&uiState=65b244c0cac8940ccef52701
Thanks,
Koki
bject
However. it doesn't generate one properly for unknown reasons, and I've been stuck for more than 2 hours.
I've already tested out several ways to adjust the position of a graphed triangle but to no avail.
I would be very appreciative if anyone could help me solve this problem as this is pretty urgent.
The error code says "Swept 1 did not generate properly; Could not create a valid swept body, check input."
Here's the link to my Part Studio:
https://cad.onshape.com/documents/1014749151f35a39edc72c66/w/48176e670c5dcde4ea151154/e/378014e07afff1127e6a025f?renderMode=0&uiState=65b244c0cac8940ccef52701
Thanks,
Koki
bject
0
Comments
Real threads have flats or radii at the tips or roots depending on if they are internal or external.
However, I'd like to make the ending more natural as if the helix continues outside on the cylinder-shaped space.
How can I achieve this?
https://cad.onshape.com/documents/b533c40445a1bec85ddfe846/w/e099702c4b6b16024f60d9d0/e/0493dd49b412463d37e3e92e
However, I'd like to make the ending more natural as if the helix continues outside on the cylinder-shaped space.
How can I achieve this?