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Mate connector (in part studio) bug?
øyvind_kaurstad
Member Posts: 234 ✭✭✭
I first create a part, then sketch on this part and extrude to create a second part. I want to replicate this second part in multiple instances, and I decide that I want to use mate connectors. To add the mate connector to the second part, I first translated the part by z, to get it off the original part and have free access to the surface where I wanted the mate connector. I add the mate connectors, one on each part, and then I mate the parts by these connectors, putting the second part back exactly where it was.
However, now the mate connector for the second part hangs dangling in mid air:
I realize that if I now delete "Transform 1" (the original z-transform of part 2) in the feature tree, the dangling mate connector is removed and everything looks OK, but shouldn't the mate connector have followed part 2 during "Transform 2" anyway?
I also realize that this workflow is not the correct one (I could have hidden part 1 instead of translating part 2 by z), but I still think this was unexpected. I did make sure that the mate connectors are owned by the correct parts, so having it dangling like this shouldn't be possible?
However, now the mate connector for the second part hangs dangling in mid air:
I realize that if I now delete "Transform 1" (the original z-transform of part 2) in the feature tree, the dangling mate connector is removed and everything looks OK, but shouldn't the mate connector have followed part 2 during "Transform 2" anyway?
I also realize that this workflow is not the correct one (I could have hidden part 1 instead of translating part 2 by z), but I still think this was unexpected. I did make sure that the mate connectors are owned by the correct parts, so having it dangling like this shouldn't be possible?
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Best Answer
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jakeramsley Member, Moderator, Onshape Employees, Developers, csevp Posts: 661This is working as intended right now. The position of the mate connector is created as a certain point in the feature list. We have additional work to be done to make it possible for the mate connector to translate with the part as well.
One of the benefits of making mate connectors in the part studio is you can make them off of the part. For instance, if you were trying to make something that revolved around a central part you could create all the parts in context then make the mate connectors based on the center of rotation. These would be off of the part, but give the right point for where the mate is about.Jake RamsleyDirector of Quality Engineering & Release Manager onshape.com6
Answers
One of the benefits of making mate connectors in the part studio is you can make them off of the part. For instance, if you were trying to make something that revolved around a central part you could create all the parts in context then make the mate connectors based on the center of rotation. These would be off of the part, but give the right point for where the mate is about.