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Scaling fabric pattern appearance in render studio
Cedric_Eveleigh
Member, OS Professional, csevp Posts: 64 PRO
I would like to adjust the scale of a carbon fabric pattern appearance in the render studio. The width of the carbon fiber tows (ribbons) shown below is unrealistic for my part because it's too big. Any suggestions are appreciated.
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Did you select it from the viewport or scene graph? Does it make a difference which way you select it? Just to note also that the appearance can also be brought up by selecting it in the "Scene appearances" folder in the appearance library.
In any case, it's probably best to file a ticket at this point so we can investigate more fully what you are seeing. When submitting the ticket if you are able to capture a video of the issue that would help a lot in reproducing. Full screenshots showing the scene graph as well could be helpful.
It doesn't matter if I access the appearance menu for the part by clicking on the 3D model of the part or clicking on the part in the list on the left. In both cases, I don't see a texture scale setting.
For now, I'll just drag and drop the appearance every time I need to change the texture scale.
One negative to dragging and dropping each time is you are creating new appearances, so for example if you drag and drop onto 5 parts you'd need to change 5 appearances if you decide to come back and edit.
Dragging the first one out from the library and then subsequently dragging it from the "Scene appearances" folder I mentioned earlier avoids that problem and doesn't create extra appearances so then if you want to edit the parameters you only have to do it once. It will also always show that appearances parameters when you pick it in the "Scene appearances" folder since that doesn't rely on the selected parts for that.
I'm not seeing the carbon fiber appearance in the "scene appearances" folder. Maybe I'm missing something.