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Cannot Hollow Out Airplane Wing in Onshape

SoapydogSoapydog Member Posts: 2 EDU
Hi, 

I am relatively new in CAD modelling and Onshape, so please forgive me if I do something wrong. I am trying to hollow out an airplane wing using the shell tool with thickness of 1mm. However, it just says "Shell did not regenerate properly: Could not shell part with selections." 

When I use the shell feature on an object without any loft, it works just fine.

The Onshape Project in question is linked below:
https://cad.onshape.com/documents/095333f1d5648663e6ed9298/w/613a00502683658c17564057/e/66be12b516ee5376dd0fdbc5?renderMode=0&uiState=65f4267ecdc0954490e68e50 

Would Appreciate any assistance,
Soapy dog

Best Answers

  • martin_kopplowmartin_kopplow Member Posts: 513 PRO
    Answer ✓
    Yeah, that's a difficult shape. It might be a good approach to surface-model that, maybe keep top and bottom separate at the chord for now, and then thicken, unite.
  • john_lopez363john_lopez363 Member Posts: 110 ✭✭
    edited March 15 Answer ✓
    @Soapydog
    Here is one approach!  Perhaps not ideal, but it's a work around.
    - Create a second set of airfoil profile sketches that is somewhat smaller than the originals. You will need to create the root profile sketch offset from original so that you can retain the notch and tab you've modeled.
    - Loft Remove using the smaller profiles sketches.

  • rick_randallrick_randall Member Posts: 330 ✭✭✭
    Answer ✓
    Yeah, that's a difficult shape. It might be a good approach to surface-model that, maybe keep top and bottom separate at the chord for now, and then thicken, unite.

    I'm with martin on this one. Start with inside profile, loft as a surface, and then thicken. With airfoil shapes, I can tell you the problem issues always seem to show up at the trailing edge ( usually in the form of self-intersecting profiles). working from inside to outside will eliminate most of these issues ( but not always). Also use guide curves with lofts - this seems to make lofts more stable. And as Nick states - model with tiny radii on trailing edges.
     Keep going, you will get there. Just wait till you try propellers lol.

Answers

  • martin_kopplowmartin_kopplow Member Posts: 513 PRO
    Answer ✓
    Yeah, that's a difficult shape. It might be a good approach to surface-model that, maybe keep top and bottom separate at the chord for now, and then thicken, unite.
  • STEGSTEG Member, User Group Leader Posts: 95 PRO
    Yeah, that's a difficult shape. It might be a good approach to surface-model that, maybe keep top and bottom separate at the chord for now, and then thicken, unite.
    I agree that this a difficult shape to work with for someone new to Onshape.
    Even for an experienced user, which I consider I am, this is a difficult shape to work with.
    I tested some approaches with a copy of your model and I'm not sure you will be able to hollow it.

    @martin_kopplow wrote, a surface-model approach is the best way to go.
  • john_lopez363john_lopez363 Member Posts: 110 ✭✭
    edited March 15 Answer ✓
    @Soapydog
    Here is one approach!  Perhaps not ideal, but it's a work around.
    - Create a second set of airfoil profile sketches that is somewhat smaller than the originals. You will need to create the root profile sketch offset from original so that you can retain the notch and tab you've modeled.
    - Loft Remove using the smaller profiles sketches.

  • nick_papageorge073nick_papageorge073 Member, csevp Posts: 828 PRO
    Just looking at the model without trying anything, the root shape is the problem. Nothing in real life comes to razor sharp points and edges like modeled. Make it realistic, and then the shell should work. 
  • rick_randallrick_randall Member Posts: 330 ✭✭✭
    Answer ✓
    Yeah, that's a difficult shape. It might be a good approach to surface-model that, maybe keep top and bottom separate at the chord for now, and then thicken, unite.

    I'm with martin on this one. Start with inside profile, loft as a surface, and then thicken. With airfoil shapes, I can tell you the problem issues always seem to show up at the trailing edge ( usually in the form of self-intersecting profiles). working from inside to outside will eliminate most of these issues ( but not always). Also use guide curves with lofts - this seems to make lofts more stable. And as Nick states - model with tiny radii on trailing edges.
     Keep going, you will get there. Just wait till you try propellers lol.
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