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Fitting a contour on an 3D export of your face

Hi all, 

I am pretty new and was looking for how to do a few things but all the tutorials I found did not seem to be what I was looking for (Im a bit of experience in fusion, but little in onshape)

What I am aiming to do is to create a fitted quest 3 Vr Interface: the idea came from: The idea https://www.youtube.com/watch?v=P-HauBK_NFc

I have a standard VR interface (thank you thingieverse) which I want to "cut" at the base and then extrude on a 3D render of my head (on which I draw a contour to fit towards the cut part of the thingieverse STL. 

Can anyone recommend the specific tutorials that can help me? I seem to find rather complicated ones.

thanks  


Answers

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