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how to spline on an imported model with many faces
jacob_cohen587
Member Posts: 2 ✭
Hi, I have an imported model which is a hand with obsviously has a lot of faces and polygons. I want to put like a rope around my hands in a specific hand. How do I design that? I;m thinking to spline it on. How do I do that and pick the model as a sketch plane?
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