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How do I make the flat piece meet cylinder smoothly?
cleeve_breen
Member Posts: 9 ✭
Hi there,
I am attempting to teach myself beginner cad by finding mechanical drawings and trying to model them and I feel like I am stuck on a rookie technique. I cant get the 'wings' to meet with the cylinder at the top of the model without a little piece sticking out of the circle, I hope that makes sense.
When I initially tried to extrude the cylinder I got the 'boolean operation would result in non-manifold bodies' error which after googling is possibly because it only meets on one edge of the 'wings', so I added an extrusion on both sides but they didnt wrap around the curve.
Again I hope this makes sense and feel like its a beginner issue I just cant figure out.
Help would be greatly appreciated, cheers.
https://cad.onshape.com/documents/8ae0c4d0a56c7e3dc0dd9574/w/05ac87d926fb67f148ada234/e/5d42eb2493459f7c66a92bac
I am attempting to teach myself beginner cad by finding mechanical drawings and trying to model them and I feel like I am stuck on a rookie technique. I cant get the 'wings' to meet with the cylinder at the top of the model without a little piece sticking out of the circle, I hope that makes sense.
When I initially tried to extrude the cylinder I got the 'boolean operation would result in non-manifold bodies' error which after googling is possibly because it only meets on one edge of the 'wings', so I added an extrusion on both sides but they didnt wrap around the curve.
Again I hope this makes sense and feel like its a beginner issue I just cant figure out.
Help would be greatly appreciated, cheers.
https://cad.onshape.com/documents/8ae0c4d0a56c7e3dc0dd9574/w/05ac87d926fb67f148ada234/e/5d42eb2493459f7c66a92bac
0
Best Answer
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rick_randall Member Posts: 349 ✭✭✭I agree with glen, in addition I have a couple of modeling solutions you might want to consider (it's all about design intent).at the top of the feature tree, you can toggle between two different configurationsOption 1) inset profile - by altering the profile of the web slightly, you eliminate the issues caused by that tangent point at the top cylindrical edge. OrOption 2) crowned web - by creating a crown on top of the web, this blends the edge of the web to the circular edge of the cylinder (but will create new issues at the other end - this is not shown).These solutions are just food for thought, remember it's all about getting what you want.Keep it up - your stuff looks good so far ( Hint : try modeling the same part several times and try to simplify the feature tree each time).2
Answers
https://cad.onshape.com/documents/6b242e8ad414ef0048f1af5b/w/18e48b804276b5b1abfb7a16/e/0f49b514b6a40ebc651a1f1d
You may want to go through the intro basic courses. They're free and could save a lot of time in the long run. Notice the reduction of features between yours and my versions. Also more robust and simpler to update.
https://learn.onshape.com/catalog?labels=%5B%22Self-Paced%20Courses%22%5D&values=%5B%22All%22%5D
Hi again,
I have been going through your suggestions and while your help on work flow and simplifying the feature tree is absolutely fantastic and have taught me quite a number of things I feel like my original questions is still open and unanswered.
Rick in your option 2 as you say it works great at the top of the cylinder but then continues the curve at the bottom which as you pointed out creates new issues.
I have included an image of the drawing that I was working from (random image from the web) and have circled the area which is causing the issue, as you can see the top of the rib (wing) meets the cylinder curve evenly and the bottom meets the straight edge, is this possible to achieve?
I hope I dont seem ungrateful, I just feel like I am no closer to solving the problem.
You could do a lofted cut so that the top face of the rib is curved at the top and straight at the bottom but that's not how it would be manufactured (and would also look incorrect on the drawing). The only other option to get rid of these edges without making the top of rib non-planar is to have a flat in the circular boss from the top view but that won't match the drawing either...
@eric_pesty is right, of course - the part is straight-up geometrically impossible without very small edges or faces or some lofting magic. I'd personally do it like this so that the top face is actually circular: https://cad.onshape.com/documents/700d1091ef0c460201d3cc9c/w/3bec45ffc404644d0462ee87/e/fa33f7319fb0de159ee09679
That would be hard to manufacture!
I think this is probably how it would be made in practice, deleting the little bit of the circular boss the way you had it:
This way there are no "small edges" anywhere, just a little flat spot in the circular boss profile. Of course the height of that face is only about 0.16 mm at its highest so in practice it doesn't really matter (hence when it was drawn by hand this kind of small detail was ignored!)
Cheers for taking the time lads, Im learning so much from this little exercise
I very much appreciate you help.
For the main body and the top boss of the model it does not matter how you get there, as long as it is the result you want...just save the gusset(s) as the final feature to create.
For the gusset, you will need to create it using a Loft feature. This is the only way (as far as I know) to get the gusset to meet the cylinder face of the top boss fully flush.
Of course the Loft needs at least two profiles to work (a sketch and a split face in this case).
Happy learning!
Here's the link:
https://cad.onshape.com/documents/b967cb3d7366964c4501c3c0/w/e384397e707f5316d5527451/e/71f5227ebcc0f28cbe1bcee7
Again much appreciated