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Closed surface not turning into part (https://cad.onshape.com/documents/3aacefced674074e9d896a50/w/c

Hello, very, very new to onshape, I have competed a plane before and it turned into a part, but I can't quite get this one to turn into a part, by my knowledge there is no gaps, everything is closed off. For clarification I am talking about the part studio that is the very left tab. Please help me, thank you. https://cad.onshape.com/documents/3aacefced674074e9d896a50/w/c9a93895a970036a0e28204c/e/bc7148791c94b3b96d1ae71c?renderMode=0&uiState=66673ac092616752213dc943
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Best Answers
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S1mon Member Posts: 3,460 PRO
When I open this model up, I'm seeing a very large number of separate surfaces. I assume at some point you were trying to Boolean add them together?I would strongly recommend a few things:
- Under the view menu, turn on "highlight boundary edges". This will help you see where things are not water tight.
- You have some extra surfaces in your model when you show all. There are copies of several parts. This will make your work more confusing. I would remove the features that are creating these surfaces, or if they are somehow helper parts, maybe delete them after you use them. Similarly you have a bunch of tangent references which are cluttering things. Now that "normal to guide" is an option in loft, you can probably get rid of these surfaces and simplify your model- Your curves have a lot of issues. Through point curves - if not used very carefully - generate complex and terrible surfaces. I would use the Bézier tool instead. These guidelines are for Alias, but they also apply to Onshape. https://help.autodesk.com/view/ALIAS/2024/ENU/?guid=GUID-A23E9E8C-6D6B-41AD-A0AB-3E98183FBC2ESimon Gatrall | Staff Mechanical Engineer | Carbon, Inc.
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rafael_telgmann Member Posts: 137 ✭✭✭
Problem solvedHave a look at the last two features.https://cad.onshape.com/documents/342ec1cffd86df3c144a1405/w/bf7366cf5f993d2eabed9cc7/e/41595488c76823003a09a22f?renderMode=0&tangentEdgeStyle=1&uiState=66688c66c8e65531b889baed
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Answers
- Under the view menu, turn on "highlight boundary edges". This will help you see where things are not water tight.
- You have some extra surfaces in your model when you show all. There are copies of several parts. This will make your work more confusing. I would remove the features that are creating these surfaces, or if they are somehow helper parts, maybe delete them after you use them. Similarly you have a bunch of tangent references which are cluttering things. Now that "normal to guide" is an option in loft, you can probably get rid of these surfaces and simplify your model
Simon Gatrall | Staff Mechanical Engineer | Carbon, Inc.