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Several Parts in one Part Studio vs several Part Studios
w_s856
Member Posts: 28 ✭
What is the typical rationale for using several parts within a single Part Studio, vs dispatching them across several PS?
Let's say I am making a cat feeder made of a cylinder with a hole, a helix to move the food ahead, a receptacle for food on the top, a lid, and a lid/box with a place for a motor. How would this usually be organized?
Let's say I am making a cat feeder made of a cylinder with a hole, a helix to move the food ahead, a receptacle for food on the top, a lid, and a lid/box with a place for a motor. How would this usually be organized?
0
Comments
The rationale is it's much faster and easier to design things together. For example, the design intent is probably that the helix is a certain clearance to the ID of the cylinder. If it's designed next to the cylinder, it's one dimension between them to create that relation. Now if you decide you need a bigger cylinder, both the cylinder and the helix will update.