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Fillet across multiple parts

corentin_regalcorentin_regal Member Posts: 2
I'm building a geometry from multiple triangles and want to 3D print each triangle individually so they need to stay separate parts.
I want a fillet spawning between two parts, how can I do that ? Does not seems to be possible directly, is there a workaround ?

You can see one triangle part in yellow :


I can merge them all and then add a fillet but then I don't have individual triangle to print anymore.


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