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Mixed modeling: Cannot extrude to an exact point/face in a STL
matti_suuronen
Member Posts: 19 ✭✭
I am trying to modify an existing design that only comes in STL. I know I could re-model the STL, and probably will do that, but since this something I counter quite frequently, I would hope there could be an easier way.
Here is the design: https://cad.onshape.com/documents/16c67c94012aca12218672df/v/fab1b635695aa14dec6e479c/e/3a676ea5ccfad6bde193fb44?renderMode=0&uiState=669f66ced58a2d525cb997fa
I cannot extrude if the rectangle I am extruding coincides exactly with the corner on the STL. If I move the rectangle by 0.0001mm it works, and I can later "move face" to get the faces to align exactly. However, the "move face" does not work always, and also this is a bit of a pain in the neck.
Is there a way to make this mixed modeling easier / more robust? Or some other workflow I should try?
Here is the design: https://cad.onshape.com/documents/16c67c94012aca12218672df/v/fab1b635695aa14dec6e479c/e/3a676ea5ccfad6bde193fb44?renderMode=0&uiState=669f66ced58a2d525cb997fa
I cannot extrude if the rectangle I am extruding coincides exactly with the corner on the STL. If I move the rectangle by 0.0001mm it works, and I can later "move face" to get the faces to align exactly. However, the "move face" does not work always, and also this is a bit of a pain in the neck.
Is there a way to make this mixed modeling easier / more robust? Or some other workflow I should try?
0
Answers
It seems like extruding as a new part and then using a boolean to combine everything is more robust than using extrude add.
I have not tested this idea extensively; do some further testing for your applications.
Here I left the pyramid shape as mesh, but redid the flat bits. It only took a few minutes. The "R" doesn't match the font, but with some more work you could solve that other ways. It also wouldn't be that much harder to replace the mesh that's left with native features.