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How to create a spherical interlocking meshgrid (for a microphone)
I'm trying to model a microphone, but I'm struggling with the grid that covers the actual mic.
I'm thinking it should be possible by first creating a small part of the grid, laying flat. Do a linear pattern that covers a large area and then somehow project that on a sphere.
There are two problems with that though.
1: Not sure how to project something flat to a sphere
2: Really not sure how to only project the vague shape and not flatten the interlocking mesh.
Answers
Why are you trying to model it? To make it or to render it or to do some sort of acoustic modeling?
It's for rendering. I could do it in blender, but I want to learn more advanced techniques in onshape.
For a rendering, it seems like mapping it on as a texture and maybe a bump map would be fine. Of course it depends on the scale and detail that you need.
To really model that would be challenging in Onshape. An interlocking mesh which is just in a rectangular grid wouldn't be that hard, but getting it to drape in that pattern around a sphere is going to be tricky.