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How to surface model a rifle grip (trying to learn more about surface modelling)
Hi all!
I'm trying to learn how to properly model a rifle grip.
I'm currently following the idea as detailed here:
If you open the doc (see version: Ask Q in Forum2 [the latest one, there are 2 versions with this name]) you'll see at the end I've defined 8 planes for 8 profiles. It … works, but the curves aren't particularly smooth, and the resulting surface shows ceases around where the thumb meets the hand (CMC joint).
My questions are:
- for something like this, am I using the right approach? Should be go about this another way?
- should I break down something like this into multiple parts? if so, what kind approach would be good?
Part of my problem is that I don't have front and side profiles that I can sketch from, I've got a handful of images is all. It's also has a lot of bumps and different depths all over it, so I'm not sure if lofting is the way to go.
The model is at:
https://cad.onshape.com/documents/f02a019aa7efbc5b01fac171/w/5d8e40e9d5f9ee7011bbd3fb/e/ed4cb6693215a09537e1cc06?renderMode=0&uiState=671d415ef4001e55b59a7c23
Any tips appreciated, so I can get better!