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How to make a plane perpendicular to an arbitrary view

kenn_sebesta167kenn_sebesta167 Member Posts: 63 ✭✭
edited November 13 in Using Onshape

I am working with some point cloud data, and the point cloud features don't nicely align with the world coordinate axes. That's fine, no need to worry. I can rotate around and align my viewport precisely perpendicular to, e.g., a tube or feature. Great! Now all I need to do to create an OnShape part is put down a plane and draw on it.

I don't really care how close or far away the plane is, as I can easily change the depth when it comes time to make the part. But changing angles is a lot of tedious effort in OnShape, and I wish I could just measure the view and draw from there.

The problem is that there doesn't seem to be a way to drop a plane in. Once I've rotated to the desired view, is there a way to do this?

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