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Bend a shape with fillet edges

zy_suzy_su Member Posts: 5
edited January 8 in Drawings

Hi,

I would like some input on how to create this shape? Which tools to be used to achieve this?

Just to focus on the backrest, Here are two of my attempts.

If I start by extruding, then I am not sure how to bend the backrest to create the arch.

If I start with the arch already and loft, then how do I create the fillet edges?

The next question is how to extrude those legs at an angle from a curved surface?

Thanks.

Comments

  • jelte_steur814jelte_steur814 Member Posts: 237 PRO

    To get these surfaces to look nice, you'll definately be needing some surface modeling. it depends on the quality you want to achieve.

    Here's a basic setup you could use.
    the seat basic surface is pretty ugly still, i just wanted to show options to tackle the problems you're asking about: arch, filleted edges and angled legs.

    by manipulating sketch1 and the outer profile sketch, you can get a long way.

    good luck!

  • MDesignMDesign Member Posts: 302 ✭✭✭

    Regarding the legs. I'd make sure the seat is centered about a central point like the origin. place a freeform 2 point curve. add a midpoint plain on that curve. sketch circle on that plane and extrude. manipulate the leg angle via edit (with final button). then polar array if all angles are to be the same.

    The seat will need curves and surfaces to get it close to image. you can play with extrudes, cuts and variable fillets to get close but it won't be fun. LOL

  • zy_suzy_su Member Posts: 5

    Thanks @jelte_steur814 for the example. That's a nice way to approach this problem. This has been very helpful. Thanks @MDesign for your input as well.

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