Welcome to the Onshape forum! Ask questions and join in the discussions about everything Onshape.
First time visiting? Here are some places to start:- Looking for a certain topic? Check out the categories filter or use Search (upper right).
- Need support? Ask a question to our Community Support category.
- Please submit support tickets for bugs but you can request improvements in the Product Feedback category.
- Be respectful, on topic and if you see a problem, Flag it.
If you would like to contact our Community Manager personally, feel free to send a private message or an email.
Trouble closing surface lofts
The problem seems very simple but I'm struggling to get these surfaces closed to form the shell of this mouse mod I've been working on. I've tried a number of permutations and it is fighting me each time. I've got extensive experience doing the same or similar in solidworks, the tricks I would use there haven't been helping me. I'm at a loss at this point what I'm doing wrong.
https://cad.onshape.com/documents/ca926954f297d4c84f3adeca/w/bea1b51049d7981e848c6230/e/9f2b9a547ad0a5e6a004c878?renderMode=0&uiState=67b1813b2c2c0c39a6228440
Comments
If you're Looking for something like extruding stubs up to the shell then you need to adjust the feature tree sequence or you'll have to do another extrude from the stub ends to next/surface.
Personally I prefer to derive external parts first with out all the transforms for placement. No need even to specify locations and it will be at the origin. It will do better job of keeping sketches in the best position in feature tree and likely save a lot of steps. See example parts studio.
https://cad.onshape.com/documents/9802eb707e0d885c4f943d99/w/1c85ab460e180586ae243751/e/07f85ce8173d7b6926738854