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Low graphics problem

I couple month back I make a model of a caboose for fun and this is what it looked like ⬇️ but I came back about a month later with the same account and device and every thing, and it looked like this (image #2)
I think it is a graphics problem, but all my other models work great…
Here is the link to the project https://cad.onshape.com/documents/c0d6f26a15a97332d9550bfc/w/851d492419e4b5932efc6c8f/e/8c30ea73992145bdeb5e44d9
best regards
Best_Codes
Best Answer
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nick_papageorge_dayjob Member, csevp Posts: 900 PRO
I found a fix. If you roll back all the way to the first feature, then roll forward to the end, it regenerates and shows the graphics properly. Go a little at a time on the way forward. If you do it all in one pass "roll to end" it has the graphics glitch again. At least it did for me.
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Answers
Sometines, when opening a detailed model with many references, after it had been at rest for a longer period of time, I have seen similar. It takes a little time to update, then it is fine again. Since I have more than sufficient graphics power and bandwidth, I guess it might have to do with updates running in the background, and documents not currently worked at being given lower priority in the process to save on computing resources.
Does it get better after you just let it open for a few minutes?
I opened your model and I'm seeing the same issue. I also opened older micro-versions and they too are all blocks. This usually happens for just a few seconds when opening models. I'd submit a bug report. You can do that on the free plan.
I've had this model open all day, and the graphics have not improved at all. Some sort of bug is my guess?
Edit: I also just made a copy of the document, and it still does not load.
I found a fix. If you roll back all the way to the first feature, then roll forward to the end, it regenerates and shows the graphics properly. Go a little at a time on the way forward. If you do it all in one pass "roll to end" it has the graphics glitch again. At least it did for me.
I tried the roll back and it seemed to work until I tried to edit something and the problem came back right back.
1- Things like the texture sketch10 is eating resources. Using a feature pattern instead of sketch pattern.
2- Wheels have been drawn more than once by patterns. Repeats should be done in assembly or sub assemblies. like wheels then truck subassembly.
There's probably more that can be done by method changes to improve resource use.