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NEW Custom Features for Mesh
Hi everyone, I'm excited to announce a number of custom features I've recently written to help with mesh workflows. I've also got a new video tutorial up showing them each and demonstrating them in a workflow. You can get the features here.
Spline On Mesh lets you draw curves on a mesh
Copy and Split Mesh let's you extract a section of a mesh without modifying the original
Mesh Intersection Curve works like the native Intersection Curve feature, but accepts meshes
Mesh Projected Curve works like the native Projected Curve feature, but accepts meshes
Extract Mesh Points converts all mesh vertices into points. Useful for making box selections with Constrained Surface to diagnose why it's failing
Copy Mesh Face copies a mesh face, so you can focus on just that area and hide other clutter
Keep Face works like an inverted Delete Face. Not only for meshes, but handy. It's in a separate document, and you can get it here.
Independent Onshape Consultant | Industrial Designer
Comments
Nice work as always!
I watched the video and like it and the tools. Very nice set of tools.
This is like a loot box with a ton of gold in it! 😃
These are some sweet workflows. Thanks for sharing!
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How the ___ is Evan not employed by Onshape? Seriously that is just awesome conceptually and works in a practical way.
I thought you were going to go a different route with it when you demo'd the 3D points w/plane offsets. I was thinking slice the mesh and create curves from the edge of the mesh for the setup of loft profiles. But that works nicely as well.
Well done. Bravo!!
Thanks, Y'all!
Independent Onshape Consultant | Industrial Designer
I also tried it with Lofts and it can work too, but would need to dial that in a bit before making a video so you don't have to watch me bumble through it. I know it can be done though because I've done it. No need to slice the mesh either since I modified Intersection Curve to accept meshes. All of the planes can be made with 1 3D points feature, and all of the curves with one Mesh Intersection Curve feature, then I'd use Freeform Spline or Routing Curve to make guide curves and loft it. I'm still looking into ways to automate that more into a single feature.
Independent Onshape Consultant | Industrial Designer
Crazy good stuff. Yeah I figured the intersection curve would work instead of split after watching the complete video. That's amazingly good stuff and will save gobs of time creating "usable" geometry from meshes. So much more advanced than when I first started working with meshes.