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How to turn these 3 sketches into a solid?

brian_wagenerbrian_wagener Member Posts: 27 ✭✭

I am trying to create a 3d solid based on 3 view images. I have so far created the outlines of the 3 views, but can't figure out how to do the next step. Are there any tutorials on this? But here is the design https://cad.onshape.com/documents/5ee95ba42658350aee8c34c0/w/6636d3ebd81960713aeac2e5/e/314ba298d14e6a24aa9c33c3

Screenshot 2025-05-14 at 10.10.57 AM.png

Comments

  • nick_papageorge_dayjobnick_papageorge_dayjob Member, csevp Posts: 956 PRO
    edited May 14

    I checked your document and saw the picture of the joystick you are trying to model in the other tab. I don't believe you can get there with the approach you are trying. You probably have to model it with curves and surfaces. But they would not be 3 sketches like you have now. Each curve would represent the tangent line of an arc in the finished model, or where two surfaces meet.

    Another approach… the joystick does not seem too organic… you may be able to "fake it" with traditional modeling. The center portion looks like a flat rectangle. The grip portions could be a sweep.

    Fair warning, its difficult to model this joystick.

    These 3 courses, starting with the curves course, will help you if you go the surfacing route:

    image.png
  • MDesignMDesign Member Posts: 822 ✭✭✭

    Also try only modeling half of it so you don't have to repeat your efforts on the the opposite side.

  • jan_bouwmanjan_bouwman Member Posts: 17 EDU
    edited May 15

    You may also try three symmetrical extrudes, one for each cross section. The extrudes must be long enough to include the total object. Exact dimensions are not required, just ‘large enough’.
    The first extrude must be ‘New’ and the other two must be in the mode ‘Intersect’. That’s all.
    But I agree, surface modeling may give a smoother result.

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