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New Custom Feature: EZ Wire

joshtargojoshtargo Member Posts: 395 EDU

I'm still playing with the UI and logic rules, but basically it's a way to quickly route wire/pipe/cable when exact positioning isn't critical (like for our robots, when we need a basic path).

The example below shows a path that would require 7 points in RoutingCurve, but mine does it with just 3 MC positions.

https://cad.onshape.com/documents/6661cf93ab8de38ee21084ba/w/b8355f5cf6f02bcaeade2553/e/26b8cb50d10f4b14394f2077

image.png

Comments

  • martin_kopplowmartin_kopplow Member Posts: 851 PRO
    edited 11:08AM

    It is probably enough for many simple applications where we would just want to show that "There is a wire required!" and have it in the BOM. It relying on MCs could make it easy to handle.

    grafik.png

    It gets serious hiccups, when I play with the MCs not being perpendicular to any of the basic planes, though …

    I often make simple wires on a 3D curve through points (which includes MCs).

  • joshtargojoshtargo Member Posts: 395 EDU
    edited 11:38AM

    yes, this is why i need to figure how to handle weirdness. for our robots, perpendicular is ok, but yeah, it breaks for "strange" things I want to keep its behavior of forcing the wire to conform to each mc's Zaxis

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