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Incomplete fonts or ... how do I find which unicode characters are actually supported?

don_feltondon_felton Member Posts: 7

Recently I needed an arrow on the surface of a part.

I could model the arrow, but onshape has a text tool and many fonts, and unicode has a range of just what I want (https://unicode.org/charts/nameslist/n_2190.html) which would be fine for this model.

Its a little tricky to enter unicode 2192 (→) into the Text tool (In the end I used windows 11 Notepad to create the character : e.g. type 2192 and the Alt X) followed by copy and paste into the onshape "Edit Text" dialogue.

Hurray! It appears to work. The arrow is in the edit box and more reassuringly also in the example window I see my arrow in the target font.

BUT… this is not then reflected in the part. Instead I get a rectangle, implying an unmodeled character to me. Same for the other Arrow codes I tried.

This seems to imply the font libraries aren't mapped to the on-shape modeling through some maths, which is a bit of a surprise.

Trying some of the available fonts I do find success with Arimo but fails with many others (e.g. Allerta, Baumans as examples).

My issue is not the completeness of the coverage in a particular font, but that I haven't found a usable way to discover what is available with each font. Trial and error doesn't work given the range of fonts, especially when the edit dialogue display does not reflect what will be modelled on to a part.

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