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Improvements to Onshape - December 12, 2025
mlaflecheCAD
Member, Onshape Employees, Developers Posts: 197
Happy holidays from Onshape! The last official Onshape release of 2025 offers some highly requested goodies, including robust methods for displaying hole quantities on drawings, never before seen realism with the Volume entity in Render Studio Advanced, and CAM Studio usability improvements.
DRAWINGS
QUANTITY FOR HOLE CALLOUTS
Hole callouts in Drawings now support displaying quantities, improving clarity when documenting drilled holes.
RECTANGULAR BORDER FOR DETAIL VIEW CREATION
Detail views now support a rectangular boundary option in addition to circular profiles, splines, and closed polygons.
RENDER STUDIO ADVANCED
VOLUME ENTITY
Render Studio Advanced introduces Volumes, enabling more realistic visualizations of volumetric objects such as fluids, smoke, gels, or translucent bodies. A volume can optionally be an OpenVDB 3D texture. Non-advanced users can open a scene that contains Volumes, but their properties are non-editable. Learn how to Create a Volume.
Sample OpenVDB volumes can be found at https://www.openvdb.org/download/
CAM STUDIO
CAM JOBS USER INTERFACE
The Jobs tree in CAM Studio has been redesigned to align more closely with native Onshape UI patterns, improving usability, clarity, and consistency across the platform.
HOLE CUTTING STRATEGY
Hole selection workflows now support improved ordering behavior, allowing hole-making operations to follow more predictable and intuitive selection sequences.
REVERSE FACE NORMALS
A new option allows you to reverse face normals directly within CAM operations, simplifying toolpath generation and reducing the need to modify geometry in the Part Studio.
MOBILE
SUPPORT FOR CONFIGURABLE VARIABLE STUDIOS
The Onshape mobile apps for iOS and iPadOS now support viewing details of configurable Variable Studios, allowing you to understand part and assembly behavior directly on mobile devices.
LEARNING CENTER
INSPECTION AND REPAIR TOOLS
The Learning Center now offers the Inspection and Repair Tools course, where you’ll learn how to detect and resolve missing references using Onshape’s diagnostic tools, including the Profile Inspector, Constraint Manager, and Repair panel.
ARTICLES
Build a strong foundation in Onshape Assemblies with the newly updated Mating Basics article, which introduces core mating strategies in a clear and refreshed format.
Learn best practices for sharing projects, folders, and documents with users outside your Enterprise in the Sharing Outside an Enterprise article.
Learn how to set up and manage Onshape’s integration with Arena in the Onshape Arena Connection Admin Guide article.
Please take a moment to try out these new features and improvements and leave your comments below. For a detailed list of all the changes in this update, please see the changelog.
Remember: The updates listed here are now live for all users when creating new Documents. Over the next few days, these features will also be available in Documents created before this update. Mobile app interface updates occur via the Apple App store or Google Play store and happen in the days following the update.
Comments
Rectangular detail views. YES!!! 🥲🥹
Volumetric effects looks sweet.
Nice to see cam studio coming along.
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Hole callout improvements are great, keep those drawing improvements coming.
Great update with rectangle detail and hole quantity.
Twitter: @BryanLAGdesign
Great! But could we get some Android Tablet love?
Funny, I always shunned the hole qty callout in SolidWorks because it wouldn't give the full count of holes. Just what was created in the feature or pattern.
Leave it to Onshape to actually do it right!
Definitely looking forward to not having to manually count the holes anymore!
The rectangular detail view though should have been included from the start…
I won't personally get to use the other stuff but I am sure it will make some happy!
finally the quantity for the hole call-out, that is awsome.
Very happy to have rectangular detail views! Thanks for the update.
Nice update, especially the update on the hole callout.
PS. Looks like somebody hit ctrl+V a few too many times in the changelog or did you guys really "Fixed an issue with Glassworks API calls counting toward user/company API limits" 5 times?
@rw_vandenberg it must have been a really persistent bug
Derek Van Allen | Engineering Consultant | Meddler