Welcome to the Onshape forum! Ask questions and join in the discussions about everything Onshape.

First time visiting? Here are some places to start:
  1. Looking for a certain topic? Check out the categories filter or use Search (upper right).
  2. Need support? Ask a question to our Community Support category.
  3. Please submit support tickets for bugs but you can request improvements in the Product Feedback category.
  4. Be respectful, on topic and if you see a problem, Flag it.

If you would like to contact our Community Manager personally, feel free to send a private message or an email.

Can you add a point/vertex to an existing sketch? (Trying to fix a twisting loft)

Hello everyone, I have what I assume to be a very beginner question that I think might have come up here before but that I was not able to get a definitive answer to this question.

In brief terms, I have drawn two sketches of two different trim profiles that I want to connect to a 3d mesh blending from one shape to the other. Based on my experiences with poly modeling for games and movies at work I assumed this meant using a loft (feel free to tell me if this is not the best solution/operation to achieve this when it comes to Onshape/CAD) but after doing so I've encountered the same issue that many, many others have which is twisting geometry, presumably due to the point/vertex count of the two sketches not matching up.

So, in that regards I would love to know if there is a way for me to enter my sketch and simply add another point or two to the sketch with the fewest points/verts to fix the twisting of the loft or if I am forced to actually redraw the whole sketch, keeping in mind how many points I put down as I trace a shape from an image to keep the point counts aligned between the two sketches.

I've tried to use the "Points" tool in the sketch to add more points but this does not seem to add points/verts the same as when using the line tool to initially draw the shape. I'm not sure if the point tool just adds free floating points that when added ontop of an existing line/edge gets constrained to it or what but when I try to move those points around after adding them it causes quite strange behavior where my points disconnect from the edge/line and the line and points start moving in different directions.

Here is a link to a version of the document:
https://cad.onshape.com/documents/1e45d15bbe404884b12fe271/v/597eb804d1815935e8b545d7/e/4e55fe0acd81514c0ebfd72b?renderMode=0&uiState=6963bd15565f42c8fb471bbf

As well as a simple screen shot of the twisting issue (though I assume this is probably nothing new):

Trim_Loft_Issue.png




Thank you so much for the read!

Best Answers

  • glen_dewsburyglen_dewsbury Member Posts: 1,252 PRO
    Answer ✓

    Looks like a lot of elements in the original end profiles. If this is wood trim it should be an extrude from only one profile. If it's been cut down at a an angle to match with a shorter trim on the next wall it should be cut in a straight line.

    If your looking to translate from one trim to an other by 3D printing you'll have to play with the profile curves to make it look nice.

    https://cad.onshape.com/documents/77abfa8f19fada471a3dd3b8/w/cc059759234d03ba99214a7e/e/4b3ca72865e11e44692d5399

    image.png
  • CADNurdCADNurd Member Posts: 18
    edited January 12 Answer ✓

    Splines! You need to learn how to trace over an image using 'Splines'. I had a look at your sketches and they appear to just be a long chain of straight line segments - which is why you have so many (too many) points to begin with.

Answers

Sign In or Register to comment.