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having an issue with fastners
reg_neufeld
Member Posts: 9 ✭
I have this drawing. Its not so special but it is needing enough of the tools of onshape to make me spend many hours of trial and error. I like how easy it is to assemble and make a model and have the movement. I am wondering if its possible to connect my cylinder at both ends and have the action to move the grapple. I will try to share the drawing here so if anyone has time to have a look. I am actually building this project so I thought it would be fun to exercise to do in here and learn the program a bit. I find it hard to assemble parts onto a flat surface at a point where you need them. so in this drawing you will see I added a bunch of mate points to the grapple part so I could attach the cross bars. Not sure why they have to stay turned on like that but that is another issue.
I have my cylinder working and hooked up at one end. but when ever I try to joint the other point it rips the rod out of the cylinder and mates go red. I find when I am attempting to learn something like this and run into a wall I have a hard time moving on to more parts. I was looking for a way to share the actual drawing but not sure how does not seem to be a way to save as. so this jpg might help understand my issue.
I have my cylinder working and hooked up at one end. but when ever I try to joint the other point it rips the rod out of the cylinder and mates go red. I find when I am attempting to learn something like this and run into a wall I have a hard time moving on to more parts. I was looking for a way to share the actual drawing but not sure how does not seem to be a way to save as. so this jpg might help understand my issue.
0
Answers
if so change the slider mate into cylindrical.
if not please make your document public and paste the URL here so that we can look into that.
https://cad.onshape.com/documents/17588240b195b4997245e7e5
and the other thing is when I built the parts I maybe didn't use the correct planes or something but now when I assemble them they are not on any orientation that works in an assembly drawing. So a top view really is not a proper square on top etc.
If you need to offset a mate, there is a checkbox in the mate dialog called 'offset'. If you check that, it will give you an option to enter a dimension to offset the mates.
Also, have you checked out this Onshape video (https://www.youtube.com/watch?v=U6ylOmmhLVI)?
It shows connecting a cylinder up in a grapple similar to what you are doing and may give you some ideas for how the mates are done.
if all my parts are not perfectly in line will that make a difference. I will spend some time looking at some of the dimensions or build a new base but really don't see how that will effect it. this is what I get after doing the third revolute mate in what ever order I have tried which is most of them 4 times.
The key to what I did: I went into the part studio of the piston and added my own mate connectors in the middle where they'd join together (see below picture). I used the Mate Connector feature and changed it to "Between entities." This let me place a mate connector between the two faces. Then, this mate connector gets brought into the assembly and you can add a revolute mate between them.
p.s. I also replaced your many fastened mates with group mates. Grouping parts is a great way of making parts static relative to one another.