Welcome to the Onshape forum! Ask questions and join in the discussions about everything Onshape.
First time visiting? Here are some places to start:- Looking for a certain topic? Check out the categories filter or use Search (upper right).
- Need support? Ask a question to our Community Support category.
- Please submit support tickets for bugs but you can request improvements in the Product Feedback category.
- Be respectful, on topic and if you see a problem, Flag it.
If you would like to contact our Community Manager personally, feel free to send a private message or an email.
Cylinder with non-planar end
hansrudolf
Member Posts: 52 ✭✭
Oh well, when I read all these questions and answers in this forum and don't understand 99 out of 100, I feel sometimes like being in the wrong place. After this a bit pessimistic remark I want to say that Onshape is a very nice system to play a bit around with simple geometric shapes. But when it gets a bit more complicated - well then it's complicated!
So I had to learn that I can't make something like a cam. Brilliant idea - why not make just an incomplete eccentric?
That means extruding a cylinder and then cutting off a half-moon from its end. The result should be something like that:
--------
/
(
\
-------
Hope that's understandable.
I then want to mate this cut-off face with the outside of a second cylinder, which I think should be possible.
Now after several hours of experimenting I found no way to generate such a form. A bit of help would be appreciated with thanks.
regards, Hansrudolf
So I had to learn that I can't make something like a cam. Brilliant idea - why not make just an incomplete eccentric?
That means extruding a cylinder and then cutting off a half-moon from its end. The result should be something like that:
--------
/
(
\
-------
Hope that's understandable.
I then want to mate this cut-off face with the outside of a second cylinder, which I think should be possible.
Now after several hours of experimenting I found no way to generate such a form. A bit of help would be appreciated with thanks.
regards, Hansrudolf
0
Best Answers
-
andrew_troup Member, Mentor Posts: 1,584 ✭✭✭✭✭@Hansrudolf
You can extrude a surface, which uses the same tool as extruding a solid body, but selecting the surface option. The sketch from which you extrude can be any combination of arcs, lines and splines. Unlike a sketch for a solid extrusion, it does not need to enclose an area; it could be as simple as a straight line.
Then you simply extrude up to that area. I've modelled up a simple example at:
https://cad.onshape.com/documents/5bc9292bc9e9417482eace51/w/6e93f7910b86460499c6a1b8/e/746975fc1269425b98fa14e7
Open the second tab, "Extrude up to surface"5 -
andrew_troup Member, Mentor Posts: 1,584 ✭✭✭✭✭@Hansrudolf
Good question. I, too, struggled to find how to hide a surface (unlike solid features or bodies, where you can simply hover the cursor arrow to their right, in the feature tree, and toggle the "eyeball" on and off) so there are likely to be others with the same question.
The trick for surfaces is to RMB on them in the display window, and choose "Hide surface"
Unlike suppressing, this allows the surface still to perform the required function in your model.
Question for Onshape: Is there a reason not to permit "Hide" functionality for surfaces via the feature tree?5
Answers
You can extrude a surface, which uses the same tool as extruding a solid body, but selecting the surface option. The sketch from which you extrude can be any combination of arcs, lines and splines. Unlike a sketch for a solid extrusion, it does not need to enclose an area; it could be as simple as a straight line.
Then you simply extrude up to that area. I've modelled up a simple example at:
https://cad.onshape.com/documents/5bc9292bc9e9417482eace51/w/6e93f7910b86460499c6a1b8/e/746975fc1269425b98fa14e7
Open the second tab, "Extrude up to surface"
Kind regards, Hansrudolf
Good question. I, too, struggled to find how to hide a surface (unlike solid features or bodies, where you can simply hover the cursor arrow to their right, in the feature tree, and toggle the "eyeball" on and off) so there are likely to be others with the same question.
The trick for surfaces is to RMB on them in the display window, and choose "Hide surface"
Unlike suppressing, this allows the surface still to perform the required function in your model.
Question for Onshape: Is there a reason not to permit "Hide" functionality for surfaces via the feature tree?
Surfaces are under a specific section in the parts list that is collapsed by default. Expanding it lists them similar to parts and allows you to hide via eye icon.
1. Expand the surface list
2. Click the eye icon to hide the desired surface
It is great that on this forum even the teething troubles of a simple amateur get attention.
Kind regards, Hansrudolf
(Like me no knowing I could hide surfaces from the tree). Note to self: Use mouse more regularly, so as not to miss the finer points of the UI
BTW: when you said you learned you couldn't make a cam, were you talking real-world limitations, or perceived OnS limitations?
I searched around in the forum, using words like cam or camshaft, and hit upon an entry saying that this can't be done, at least at the moment. I'm not sure if I could find that entry again... OK, possibly was this in 'designing mechanisms...':
Kind regards, Hansrudolf
In other packages (and presumably in OnS at some future date) there is a "cam mate" which allows creating a tangent mate with a path. In some cases, the path is limited to arcs and lines, in others it can be spline-based.
An option OnS might perhaps consider, if they implement a "Fit Spline" solution (which can convert chains of arcs and lines to a single spline) would be to simplify the input options to a cam mate by accepting only splines - preferably open splines, as well as closed ones.
Kind regards,
Hansrudolf