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Direct editing oddities...
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Running into some direct editing oddities...
1) I have a 'bended' part.
2) I activate the Move face command, choose rotate and select a bend face for the rotation axis.
3) Rotating the 'flange' faces 45° works A-ok.
4) However, I can't complete a 90° rotation (in both directions).
5) (-)89.9° does work.
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It seems Onshape has problems merging the faces together.
Dries
1) I have a 'bended' part.
2) I activate the Move face command, choose rotate and select a bend face for the rotation axis.
3) Rotating the 'flange' faces 45° works A-ok.
4) However, I can't complete a 90° rotation (in both directions).
5) (-)89.9° does work.

It seems Onshape has problems merging the faces together.
Dries
0
Comments
What is happening is that at exactly 90, the fillet faces collapse to a line. Without the fillets it works fine. Right now, move face has an issue with this topological change. We will take a look at these cases.
/Scott
However, SpaceClaim and IronCAD can handle these changes perfectly.
And what about this?
There's no topological change.
Dries
When starting from 180° bend geometry, Onshape handles the topological change perfectly as well.
Dries
/S