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Recommendations on how to model an airplane
nathan_d
Member Posts: 5 ✭✭
I'm looking for a little direction on how to go about modeling a B-2 bomber. I'd like to make a large 3D printed model for my son, who loves airplanes. So far I found a downloadable surface model that I might be able to use as a template to make a solid model (are those the right terms?). I'd like to make moveable landing gear, an opening bay, etc., and the plane will be modular so I can print in sections. Here's the model:
https://cad.onshape.com/documents/ab8427adf74f1f0c85fd4f9c/w/d1bb32d0c27cdf088add04d4/e/946273f024f25f591bf3ec3b
I'd classify my OnShape skills as 'intermediate'.
Should I create a surface shell (or clean up what I've already imported) first, or make a 100% solid and cut out the landing gear, bomb bay, etc? If I were to start from scratch, how to I model the complex curves of the plane?
Thank you in advance for any tips!
https://cad.onshape.com/documents/ab8427adf74f1f0c85fd4f9c/w/d1bb32d0c27cdf088add04d4/e/946273f024f25f591bf3ec3b
I'd classify my OnShape skills as 'intermediate'.
Should I create a surface shell (or clean up what I've already imported) first, or make a 100% solid and cut out the landing gear, bomb bay, etc? If I were to start from scratch, how to I model the complex curves of the plane?
Thank you in advance for any tips!
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