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Recommendations on how to model an airplane

nathan_dnathan_d Member Posts: 5
I'm looking for a little direction on how to go about modeling a B-2 bomber.  I'd like to make a large 3D printed model for my son, who loves airplanes.  So far I found a downloadable surface model that I might be able to use as a template to make a solid model (are those the right terms?).  I'd like to make moveable landing gear, an opening bay, etc., and the plane will be modular so I can print in sections.  Here's the model:


I'd classify my OnShape skills as 'intermediate'.

Should I create a surface shell (or clean up what I've already imported) first, or make a 100% solid and cut out the landing gear, bomb bay, etc?  If I were to start from scratch, how to I model the complex curves of the plane?

Thank you in advance for any tips!
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