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How can I bound the geometry created by my feature?
arnold_1
Member Posts: 1 ✭✭
In this doc, I have a feature that makes a cylindrical hole and then extrudes some ribs on the edge of the hole (the goal is to capture a round shape while allowing plenty of tolerance for the vagaries of my 3D printer).
As you can see in the linked studio, I end up with ribs floating in the air if my cylinder intersects with the solid body's edge.
I would like to make only the ribs that intersect with the body as it was before I removed the cylinder. All the ways I can think to do this are ungainly at best. Is there a good way to do this?
As you can see in the linked studio, I end up with ribs floating in the air if my cylinder intersects with the solid body's edge.
I would like to make only the ribs that intersect with the body as it was before I removed the cylinder. All the ways I can think to do this are ungainly at best. Is there a good way to do this?
0
Comments
This bug negates evCollision's usefulness for this particular application. It can only tell you if a rib touches your main body, but not if it's completely inside it.
Here's a link to my unsuccessful efforts. The best it can do is get rid of the ribs that don't touch the main body at all.
https://cad.onshape.com/documents/64a3b797de1bf088b7b63d9c/w/c2ef04047dc47be0b701aac8/e/2c2c04a9c01c7516955eb446