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OK, so how does your CAD brain work?
owen_sparks
Member, Developers Posts: 2,660 PRO
Hi folks.
Warning waffle ahead.
So I've been playing with using Onshape for over a year now and wanted to ask other users how they "think" when carrying out CAD. Not what features you use, but what direction your thoughts take...
My experience has a path of distinct phases that I'm curious to see if others relate to?
Phase 1 (Pre-onshape)
I'm a CAD virgin.
CAD is for professionals only.
You need a degree in computing, then $1000's in training, and then at least a year's experience before you can do anything useful.
Ergo, I can't do CAD.
Phase 2 (A CREO driving colleague has pointed me to this new thing called Onshape)
So you can build anything, anything at all with just sketch, extrude, revolve, sweep and loft? Really? Yes really.
A day of bumbling around in the dark follows. Sketch, extrude. New sketch on face of extrude. Repeat. I have a model.
Holy heck, this is useful. I can do things with this. Yeee-haw.
Phase 3 (Week 2. Read the help files front to back, then read them all again. Realise I'm doing it all wrong.)
OK I can model stuff. Badly. But that's fine.
OS had fewer features then, but felt it important to learn what every button did before going any further. A keyboard has more buttons than OS does so it's not a big ask to learn them all.
Watch all the videos I can find.
Phase 4 (Start thinking more clearly now.)
A bit more planning ahead.
Look for lines of symmetry, patterns, ways of modelling things more efficiently.
Started attending the free webinars. Picked up things I'd not even considered. They are presented by folks who demo the software live, and answer your questions in real time. Franky I learned as much from watching someone who knows what they're doing, as from the actual topic discussed. I cannot recommend these enough. There's no pressure, you're in listen-only mode, so sit back, chill and soak up free experience.
Phase 5 (Getting there)
Start thinking about making the models robust and reusable. Use "design intent" to allow scrolling back in the design, edits, model rebuild. All is good. No longer panic as a screen full of red features appears if I break something.
Start adding variables to everything.
Write first featurescript, still use it every week.
Look at ICE, look at sheet metal.
Buy Pro Subscription
Spread OS to other folks in company.
So how do you approach things with your designs? I'm still a rank newbie so keen to learn what I'm missing out on.
My CREO chap says he tends to iterate his designs in a free / quick / dirty way and then once a path is identified, bin the original and design a clean version again from scratch. I'd not considered that approach.
Is it still fun for you? I still get a buzz seeing something come into the world that I've designed. Hope that doesn't go away.
If you've read this far, then thanks, and over to you.
Cheers,
Owen S.
Warning waffle ahead.
So I've been playing with using Onshape for over a year now and wanted to ask other users how they "think" when carrying out CAD. Not what features you use, but what direction your thoughts take...
My experience has a path of distinct phases that I'm curious to see if others relate to?
Phase 1 (Pre-onshape)
I'm a CAD virgin.
CAD is for professionals only.
You need a degree in computing, then $1000's in training, and then at least a year's experience before you can do anything useful.
Ergo, I can't do CAD.
Phase 2 (A CREO driving colleague has pointed me to this new thing called Onshape)
So you can build anything, anything at all with just sketch, extrude, revolve, sweep and loft? Really? Yes really.
A day of bumbling around in the dark follows. Sketch, extrude. New sketch on face of extrude. Repeat. I have a model.
Holy heck, this is useful. I can do things with this. Yeee-haw.
Phase 3 (Week 2. Read the help files front to back, then read them all again. Realise I'm doing it all wrong.)
OK I can model stuff. Badly. But that's fine.
OS had fewer features then, but felt it important to learn what every button did before going any further. A keyboard has more buttons than OS does so it's not a big ask to learn them all.
Watch all the videos I can find.
Phase 4 (Start thinking more clearly now.)
A bit more planning ahead.
Look for lines of symmetry, patterns, ways of modelling things more efficiently.
Started attending the free webinars. Picked up things I'd not even considered. They are presented by folks who demo the software live, and answer your questions in real time. Franky I learned as much from watching someone who knows what they're doing, as from the actual topic discussed. I cannot recommend these enough. There's no pressure, you're in listen-only mode, so sit back, chill and soak up free experience.
Phase 5 (Getting there)
Start thinking about making the models robust and reusable. Use "design intent" to allow scrolling back in the design, edits, model rebuild. All is good. No longer panic as a screen full of red features appears if I break something.
Start adding variables to everything.
Write first featurescript, still use it every week.
Look at ICE, look at sheet metal.
Buy Pro Subscription
Spread OS to other folks in company.
So how do you approach things with your designs? I'm still a rank newbie so keen to learn what I'm missing out on.
My CREO chap says he tends to iterate his designs in a free / quick / dirty way and then once a path is identified, bin the original and design a clean version again from scratch. I'd not considered that approach.
Is it still fun for you? I still get a buzz seeing something come into the world that I've designed. Hope that doesn't go away.
If you've read this far, then thanks, and over to you.
Cheers,
Owen S.
Business Systems and Configuration Controller
HWM-Water Ltd
HWM-Water Ltd
5
Comments
Cheers, Owen S.
HWM-Water Ltd
In phase 5, the key element is to figure out what the design intent is actually. It happens usually while I model, therefore at the beginning I do focus on just the geometry and function. Cleaning and making model robust is happening after the main ideas are shaped, but before adding any details. Sometimes it requires starting from a blank document. The overall approach is similar to rock climbing, where you working out the route, move by move, over and over again.
projektowanieproduktow.wordpress.com
Owen S
HWM-Water Ltd
Don't forget about the the technical briefings in the learning center (learn.onshape.com) that are very very high level insights into various topics written by the technical staff here.