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Can points be added to an existing sketch with feature script?
ron_moreland
Member Posts: 99 ✭✭✭
I want to add functionally derived points to a sketch to use as anchors. Can I do this with feature script?
In a way I'm asking to create a custom constraint.
In a way I'm asking to create a custom constraint.
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Best Answer
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via FS you can't make editable sketches and can't modify existing sketches except deleting. but you can generate by FS a number of 3d points and reference them from the sketch
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Answers
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via FS you can't make editable sketches and can't modify existing sketches except deleting. but you can generate by FS a number of 3d points and reference them from the sketch
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That's what I thought. Thanks0
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BTW, Can you now create arbitrary points in 3 space, or do you need to create multiple sketches?0
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opPoint() creates a point in 3d, or you can create a sketch with a number of points by skPoint(), but all of them will be in one plane.
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I am having trouble with this code:
var fPoints is array = []; var L = 10.0; var CL = L; var Rule = 1.0 ; for (var i = 0; i < definition.numberOfF; i += 1) { fPoints = append(fPoints,vector(0,CL*inch)); CL = CL/Rule; } skPolyline(sketch1, "polyline1", { "points" : fPoints });I'm getting "Precondition of skPolyline failed (is2dPointVector(value.points))" in the error window.
Can you see the problem? I suspect I need to declare a vector array, but I don't know how to do that.0 -
you should use following syntax to generate array of 2d point coordinates
point = vector(0, CL) * inch;
fPoints = append(fPoints, point);
but "point" should depend on loop index "i", or you would obtain array of one the same point "vector(0, CL) * inch"
and one more thing - to add geometry to 2d sketch you need to initialize the sketch first by means of mySk = newSketch() or mySk = newSketchOnPlane() functions and after the geometry added sketch should be solved by skSolve(mySk)
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Thanks, I just posted this same question as a new post. I'll set it as asked/answered.0
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That worked! Why did the point have to be created outside the append?0
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It didn't -- the key change is that the multiplication by inch is outside the vector -- otherwise you get a vector with one component a number and one component a length.Ilya Baran \ VP, Architecture and FeatureScript \ Onshape Inc0
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OH! Number != Length... got it0
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I just posted another question that I stuck on. Do you have time to look at it?0


