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Animating a bicycle rider

dirk_van_der_vaartdirk_van_der_vaart Member Posts: 549 ✭✭✭
I need some help animating this bicycle rider.
It is a layout for a velomobile and I want to find out how much space I need inside the body.

Here's the link to the document, https://cad.onshape.com/documents/c30c53fad8c4f8cbd5c45d6d/w/58e2b72d3e35e13f4df71267/e/d8ba63d41c55a36e72e5842d
Thank's in advance

Comments

  • Jake_RosenfeldJake_Rosenfeld Moderator, Onshape Employees, Developers Posts: 1,646
    Hi @dirk_van_der_vaart

    If you animate revolute 7 on this copy, it should look more like what you're looking for:
    https://cad.onshape.com/documents/432cdecf2090950a758a5ba8/w/17a850d75cc5a1f24cc7ce68/e/a32245981d4d6e4e640d75e2

    I added reasonable limits to the knee and angle joints, and flipped the direction of revolute 7 (which required some other minor adjustments) so that the animation would go forwards rather than backwards.  I limited the ankles and knees to be reasonable for human movement, but not necessarily reasonable for bike riding, so you may want to pin down the ankles a little more to get the animation you are looking for.
    Jake Rosenfeld - Modeling Team
  • dirk_van_der_vaartdirk_van_der_vaart Member Posts: 549 ✭✭✭
    Thanks @Jake_Rosenfeld

    That was quick, it looks a lot better this way, I am going tweak the angles of the ankles a bit for a better bike rider movement.

    Thank's again for the best support in the CAD market
  • Jake_RosenfeldJake_Rosenfeld Moderator, Onshape Employees, Developers Posts: 1,646
    Looks great!
    Jake Rosenfeld - Modeling Team
  • mahirmahir Member, Developers Posts: 1,307 ✭✭✭✭✭
    How about throwing in a sketch-driven hand wave? ;)
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