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Formula for getting vector

papawopapawo Member, Developers Posts: 206 PRO

Best Answers


  • lanalana Onshape Employees Posts: 586
    edited July 2018 Accepted Answer
    vector(pt1[0] +1 * inch, pt2[1])

    EDITED - sorry missed pt1[0]
  • papawopapawo Member, Developers Posts: 206 PRO
    That is how I interpret it. But it doesnt work. its not giving me the correct 1"

      var startPoint2D = worldToPlane(oplane, pt1);
      var endPoint2D = worldToPlane(oplane, pt2);
      var sketch1 = newSketchOnPlane(context, id + "sketch1", {
                    "sketchPlane" : oplane

            skRectangle(sketch1, "rectangle1", {
                        "firstCorner" : startPoint2D,
                        "secondCorner" : endPoint2D
        var rect2 = vector(1 * inch, endPoint2D[1]);

          skRectangle(sketch2, "rectangle2", {
                        "firstCorner" : startPoint2D,
                        "secondCorner" : rect2
  • konstantin_shiriazdanovkonstantin_shiriazdanov Member Posts: 1,090 ✭✭✭✭✭
    p3 = p1 + dot(p2-p1, vector(0,1)) * vector(0,1) + vector(1,0) * inch
  • papawopapawo Member, Developers Posts: 206 PRO
    Accepted Answer
    can you explain pls?
  • papawopapawo Member, Developers Posts: 206 PRO
    is dot a syntax?

  • konstantin_shiriazdanovkonstantin_shiriazdanov Member Posts: 1,090 ✭✭✭✭✭
    edited July 2018
    dot() is builtin FS function which gives vector dot product (vector operation defined in linear algebra, for vectors a and b dot(a, b) = length(a) * length(b) * cos(a^b) where a^b is an angle between a and b)
  • papawopapawo Member, Developers Posts: 206 PRO
    thank you guys! Ive learned something new today! :)
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