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Internal cavities when slicing for 3d print.

Hello.
I have a problem where the slicer interprets internal cavities as cavities, but I want them to have infill. (Creality print slicer)
Does anyone know what I could do to fix this in OnShape? Is there some way to make it solid?
Link to model:
https://cad.onshape.com/documents/a2d1cff13698448ff7f3bd28/w/4ddce703a80454d813cbf5cf/e/5d570e4e27eba93fda1fae8e?renderMode=0&uiState=68838fd2e4d1ae12190556b5
Best Answer
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jonathanb_sydney Member Posts: 23 PRO
As the others have pointed out this is a slicer question. you need a modifier body which you can set to 100% infill or someother set of settings. plenty of good resources on the internet. such as
another option is you can make your own modifier body that is more complex than a simple box cylinder which is all you can do in the slicer natively. If you import both bodies into the slicer, and set the second one to be a modifier body. Then (only) where it overlaps with the first body, it will apply the custom settings.
0
Answers
I think that's a slicer question. There is usually am option on these things to select areas you don't want supports.
there is no cavity in your model. I think you have to set the infill in your slicer.
As the others have pointed out this is a slicer question. you need a modifier body which you can set to 100% infill or someother set of settings. plenty of good resources on the internet. such as
another option is you can make your own modifier body that is more complex than a simple box cylinder which is all you can do in the slicer natively. If you import both bodies into the slicer, and set the second one to be a modifier body. Then (only) where it overlaps with the first body, it will apply the custom settings.
Thank you!