Fillets operating in reverse

simon_9
simon_9 Member Posts: 17 ✭✭
I am trying to fillet between two objects - in this case a tube and the plate to which it is attached and the fillet is going down into the plate rather than merging the tube and plate on the face I want...

I must be doing something wrong but I have no clue what it might be - any help out there please?

And since a picture is better than a thousand words, hopefully the screen shot shows what I have at the moment.

Simon
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  • simon_9
    simon_9 Member Posts: 17 ✭✭
    Hum - well yes I think you have answered the question - however I have spent the last 30 minutes trying to do a boolean on the pieces of tube at an angle and the extrusion and I cannot get a merge to happen.
    But thanks, I am sure your answer is right, I just need to join the two bodies into one.
  • Ben_
    Ben_ OS Professional, Mentor, Developers Posts: 304 PRO
    Then the parts may be separated by a tiny bit and not allowing for boolean. Try and extrude the ends of the tubes to the other part or move them a smidge closer.
  • andrew_troup
    andrew_troup Member, Mentor Posts: 1,585 ✭✭✭✭✭
    edited April 2015
    Even parts which are touching cannot be joined, if (at ANY point) there is zero thickness. 
    Simplest cases: Imagine two perfect cubes whose diagonals are aligned, with corners touching. Or a round rod resting on a flat part. In such cases, a boolean merge is not viable.
    Two regions of a solid cannot be connected by a single edge.

    Although it's a kludge, a simple way to force contact might be to use "Move Face" on the appropriate faces of your tubes, and/or main body. It's generally better to edit the original geometrical basis, though, particularly if there are any functional or manufacturing implications.
  • 3dcad
    3dcad Member, OS Professional, Mentor Posts: 2,483 PRO
    Can you change the extrude of the tubes to 'Add' instead of 'New'? This way you don't need to use boolean to combine.
    //rami
  • simon_9
    simon_9 Member Posts: 17 ✭✭
    Thanks for all of the suggestions - the initial problem was as suggested by Pete_Yodis, that I had more than one part.
    To get everything glued together I eventually rolled back a number of steps and extruded the base plate up into the circular array of tubes and then later removed the holes now blanking off the tubes - I am sure that there is a better way but this worked in the end and that's what the objective was!

    Now trying to glue the last two parts together - something I will take more care with in the future, its a pain having to rework like this when I could have done it better to start with.....However having the ability to roll back easily helps enormously.

    Regards to all,
    Simon
  • pete_yodis
    pete_yodis OS Professional, Mentor Posts: 666 ✭✭✭
    @Simon, you could have edited the feature that created the body(ies) as @3dcad mentioned and selected 'Add' as he mentioned.  This would "merge" the geometry together without needing to do a separate body combine/add command (Boolean operation).