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I'm trying to create a sweep along the surface of an outer cylinder on a curved object.
koki_okoshi
Member Posts: 5 EDU
in General
I'm trying to create a swept object along the helix of an outer cylinder on a curved object to create a ditch.
However. it doesn't generate one properly for unknown reasons, and I've been stuck for more than 2 hours.
I've already tested out several ways to adjust the position of a graphed triangle but to no avail.
I would be very appreciative if anyone could help me solve this problem as this is pretty urgent.
The error code says "Swept 1 did not generate properly; Could not create a valid swept body, check input."
Here's the link to my Part Studio:
https://cad.onshape.com/documents/1014749151f35a39edc72c66/w/48176e670c5dcde4ea151154/e/378014e07afff1127e6a025f?renderMode=0&uiState=65b244c0cac8940ccef52701
Thanks,
Koki
bje
ct
However. it doesn't generate one properly for unknown reasons, and I've been stuck for more than 2 hours.
I've already tested out several ways to adjust the position of a graphed triangle but to no avail.
I would be very appreciative if anyone could help me solve this problem as this is pretty urgent.
The error code says "Swept 1 did not generate properly; Could not create a valid swept body, check input."
Here's the link to my Part Studio:
https://cad.onshape.com/documents/1014749151f35a39edc72c66/w/48176e670c5dcde4ea151154/e/378014e07afff1127e6a025f?renderMode=0&uiState=65b244c0cac8940ccef52701
Thanks,
Koki
bje
ct
0
Comments
Real threads have flats or radii at the tips or roots depending on if they are internal or external.
Simon Gatrall | Product Development Specialist | Open For Work
However, I'd like to make the ending more natural as if the helix continues outside on the cylinder-shaped space.
How can I achieve this?
https://cad.onshape.com/documents/b533c40445a1bec85ddfe846/w/e099702c4b6b16024f60d9d0/e/0493dd49b412463d37e3e92e
However, I'd like to make the ending more natural as if the helix continues outside on the cylinder-shaped space.
How can I achieve this?