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Best Of
Re: Reaction forces
It would be great if we could have calculations similar to those in the SolverEdu beam calculator.
Re: Routing curve & Control point curve - Introduction of two new features for 3D curve creation
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Routing curve feedback:
The point on axis drag, is brilliant!
Something I was instinctively trying to do but I didn't see the option, would be to reference the previous node (x, y or z), while moving up to an entity (x, y, or z). For example, if you want to keep the height reference (z) of the previous node, but use the (xy) position of a sketch point or other reference. A workflow for this may look like: Drag the manipulator with the point on axis drag, then select an entity, and it will go in the drag direction, up to the entity.
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Re: Help! Challenge: Fretboard Generation
Do you really want to create a feature for this? it could be done with incrementing variables.
@GregBrown explains well in this video how to.
for #i, you could use my increment variable feature as well.
in this case it doesn't make much of a difference, but it would
Re: Help to create angled rim around entire shape
Yes, Jelte is right: In Onshape, as opposed to direct modeling systems, one of the magic things is we can go back in time and change the beginnings of our model, so we don't need to model on top of what we already have.
https://cad.onshape.com/documents/2bac0ccd67232564daeafba0/w/f08358bfa6dcb15593a5d426/e/8fcfdb08fe2566942837fada?renderMode=3&uiState=67e3ca8a38042859843781c8This could be further enhanced by using a common variable for Wall Thickness and Move Face Offset, should that be design intent.
Re: how to aligne a surface "around" an object
Not totally clear on what you mean, but you might be looking to do a boolean subtract.
Re: how to aligne a surface "around" an object
No need to apologize 😊
Maybe a split then thicken?
Re: Transitioning from Waterfall to Agile with Onshape: Experiences and Insights
There are a few Onshape success stories talking about their Agile work flow. The most impressive I've seen is Ocado - they are doing some really cutting edge stuff with their hardware development.
https://www.onshape.com/en/resource-center/videos/ocado-technology-uses-onshape-to-boost-agile-product-development
1. Software concepts (like Agile, branching development, CI/CD pipelines, etc) are slowly making their way into the hardware world and as a consultant I'm seeing them become more common. I am getting more requests for things like CI/CD pipelines, which are parts of the process that are really only possible with Onshape.
2. Most changes I see happen on a "project" time scale. Companies will start with a single project with the new method, one with either lower stakes or a bit more wiggle room for timeline - work out the kinks, and then slowly push out to all new projects. If you are a company with 2-6 month projects, you'll adopt much more quickly than a company with 4 year projects (its like inertia - but business practices).
3. Theres always resistance to change, a key factor is having someone become a "champion" of the change. That key moment is someone in the company getting that spark and taking action.
I totally agree with you that moving to Onshape can be a "mindset shift". There are some process changes that are only possible with things like FeatureScript, Branching versions, the API etc, and it requires seeing Onshape's value as more than just another CAD. I get really excited when I meet with companies who have this vision and are using it to accelerate forward. Based on your questions - sounds like you have a vision.
Re: Get multiple vertices from a query
You need to use evVertexPoint to get the coordinates for each vertex.
Re: Query filter MeshGeometry.YES not working
Just following up here for posterity. After looking at the Constrained Surface code in the standard library, it seems like we can filter out non-mesh geometry with !AllowMeshGeometry.NO which is what I was going for.











