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3D Mouse Center of Rotation
Evan_Reese Member Posts: 1,679 PRO
It seems like the default center of rotation for a 3D Connexion Space Mouse is the origin. This works well if your part is pretty centered and you're zoomed out to see most of it. If I try to zoom in and edit a little detail it becomes unusable. Any suggestions? btw, I'm not a big Fusion user, but I did try this and noticed it works much better because it dynamically updates the center of rotation as you move around the part. I can't think of a scenario where I'd want the center of rotation to be off the screen.
Evan Reese / Principal and Industrial Designer with Ovyl
I updated my driver, but I'm having trouble finding the file they said to delete. I'm looking for the following:
Thanks. I did that and pressed enter, but I'm not seeing anything different, granted, I'm not a master with Terminal. What am I hoping will happen?
to list the contents of the folder. You can then continue to lower folders using cd <foldername>
Thanks, I was able to get it figured out and delete that file, but the mouse is still not rotating in an ideal way when zoomed way in. I'm not sure if it's a bug or just how it is. It seems like the CoR is maybe the center of the assembly bounding box. Should the center of rotation be somewhere on the model that's close to the center of my screen? It still seems like the CoR is off the screen when I'm zoomed in.
Now zooming in recenters rotation away from the origin right to what you are actually zoomed into.