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Union Boolean isn't working in my situation
clément_vannouque
Member Posts: 8 ✭
Hello,
I'm having difficulties to use the Boolean Union method to merge all my subparts (around 380)
The error returned error is "Boolean failed to return a valid part"
I'vre read some articles and the main reason is mainly intersection problem when parts doens't share enough intersection "space"
The thing here is that all my pieces are sharing more than enough "space", which is why I don't understand the error
You can have a look at a copy of the workspace right here: https://cad.onshape.com/documents/f044a9b9311e3cf726a1376d/w/f62aeda3598688720ae8944a/e/c7cbd9361d989f5c25268332
Any help to understand the problem is more than welcome, thanks !
I'm having difficulties to use the Boolean Union method to merge all my subparts (around 380)
The error returned error is "Boolean failed to return a valid part"
I'vre read some articles and the main reason is mainly intersection problem when parts doens't share enough intersection "space"
The thing here is that all my pieces are sharing more than enough "space", which is why I don't understand the error
You can have a look at a copy of the workspace right here: https://cad.onshape.com/documents/f044a9b9311e3cf726a1376d/w/f62aeda3598688720ae8944a/e/c7cbd9361d989f5c25268332
Any help to understand the problem is more than welcome, thanks !
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HWM-Water Ltd
Would hollowing a ball, cutting out one rectangle and patterning faces of that cut give you a satisfactory geometry? I started working on it here.
https://cad.onshape.com/documents/f6fdc3e4e4b202d4ceeff50f/w/de1b2a7e647c5e8308e47503/e/8af5d6e69ad8ffb03161c84a
The face pattern would work faster than multi body merge.
Hi,
Thanks for you answer !
Sorry for that, I made sure the document went public so you can make a copy
Here's the link : https://cad.onshape.com/documents/f044a9b9311e3cf726a1376d/w/f62aeda3598688720ae8944a/e/c7cbd9361d989f5c25268332
I tried to fill the gaps by increasing my main pattern (Sketch LED PATTERN) size (from 11*11mm to 12*12mm) but I still had issues. I tweaked the height a little bit with the same result
This would choke any Brep modeller because of the sliver faces, knife edges and non-manifold topology.
Regardless of whether you are looking for a faceted result or a smooth sphere with openings, this is not how you would do it.
If you would disambiguate which result you were looking for, I am sure that someone here would love to show you a better way
Hey,
Thanks for you idea! The alignment is still not exactly what I need but I'll give it a try and let you know asap
Yes well lana helped me realised that..
Hollowing a sphere was a much better idea, problem solved thanks !