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Having trouble getting hole() function to work

neil_claytonneil_clayton Member Posts: 13
Im trying to hole out an extrusion, but am failing to find the right args to pass into hole(), and the docs are .... light.

I've verified that the locations are sane (copied the original reduceLocations() and debugged the passed vertices).
Unsure why the op is failing with a CANNOT_RESOLVE_ENTITIES when doing a cylinderCastBiDirectional.

For scope I've passed all the extruded bodies (just the SOLIDs).
Unsure if that's the right thing to do.

In the doc below, see 'Test Split Line'. Code wise; it's all happening at line 384.  All the commented out stuff is me playing with different args.

Any tips on what I'm doing wrong here?

(btw: I'm doing it this way because I want to add countersunk later as an option, and figured it'd make more sense to reuse existing functionality).



  • neil_claytonneil_clayton Member Posts: 13
    Hm. I think it might have been working all along, and I was staring at an error message produced by another part in the FT.  Annnnd, sketch was rotated so that I couldn't see the hole. Hahahaha.  Turns out trying to do this at 1am wasn't the best idea after all!

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