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FeatureScript Sculpt Surface
hervé_pipon
Posts: 60 ✭✭
Hello,I play with FeatureScript Sculpt Surface to modify a cylinder.
The modifications are hand made.
Is there a way to copy this result so I can make the same modification to others parts ?
Or to save the parameter Vectors ?
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Comments
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I played around a bit with the FS. I don't see a way to directly export or copy/paste parameters. But you have a couple alternatives.
- Structure your design such that you can just pattern or transform/copy the first body instead of using another Sculpt Surface feature. For example, these two parts started out the same, but features were added after the pattern to make them different.

- Use the Sculpt by Reference option of the FS. This allows you to drive the feature using reference sketches/points created prior to starting the Sculpt feature. While the Sculpt feature can't be copy/pasted, with a little effort you can copy the reference sketches and use them to drive another Sculpt feature. Below is a screenshot from the FS instructions

2 - Structure your design such that you can just pattern or transform/copy the first body instead of using another Sculpt Surface feature. For example, these two parts started out the same, but features were added after the pattern to make them different.
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mahir Thanks for your help, it's very interresting, I will try Sculpt by reference
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In Solidworks, I would make that tab as a separate body and move/copy it to the other location. Then you can combine the bodies. This tends to capture the design intent better assuming that you might make other changes to that tab, it will be easy to update. I'm sure there's a way to do something similar in Onshape.
Simon Gatrall | Product Development, Engineering, Design, Onshape | Ex- IDEO, PCH, Unagi, Carbon | LinkedIn
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I agree with Simon. In this case I would go with patterning the part and then combining. That way if you ever change the first part, the copies will also reflect the design change. This corresponds to Option 1 in my previous post.0

