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How to use mates in Part Studio?
robert_armin
Member Posts: 10 ✭
I'm trying to drill
e.g. holes through multiple parts in assemblies. From reading the forum I have
learnt that this is not possible for now. The recommendation I found was using
PartStudios instead of Assemblies.
Now, how
to use Mates in PartStudios? I just found how to set mate connectors.
How do I connect the mates in part studios? - or more general how to connect parts in PartStudios?
Tagged:
0
Answers
https://www.youtube.com/watch?v=E5y3P8vs5fY)
Or build all parts from the ground up in one part studio using constraints/Use command.
Indaer -- Aircraft Lifecycle Solutions
In Onshape, Mates are specialised for controlling parts which need relative motion, and this makes them extremely efficient compared to other modelling packages.
Many thanks for the great hints. I'm impressed on how fast I get responses. :-)
Indeed those parts do not need to move. So I looked up constraints as recommended. I used them already in my sketches. However, I did not find a way to apply constraints between multiple sketches within a PartStudio. As soon as I edit a sketch I cannot click the other parts for constraining.
How can I apply constraints across multiple parts in a part studio?
To make assembly quick and eassy you can create mate connector in part studio.
Any have there is no relative motions in part studio..so no need to apply constrain in part studio.if you have some parts not having any relative motion then you can constrain them in assembly studio.
The "other sketch entity" can be in any part within the same Studio.
This is a great way to build parts in context with each other in Onshape.
A simple repro would be:
1) I create 2 sketches, ich each sketch I create one rectangle.
2) Now I extrude both rectangles to a cuboid.
3) Now I want to make sure the cubioids are constraint together at their extruded end. I do not get this working, it always throws an errror.
How can I constraint the extruded part of sketch with another part/sketch/extrude in the same partstudio?
The concepts I think you are looking for are "end conditions" for an extrude, and "merge" or "boolean addition" to connect (If by connect you mean for two parts to join to become one).
If you want the blue part to bridge between the grey parts, it's simply a matter of choosing "up to next" or "up to part" as the end condition for the blue extrude, and you can choose whether or not to Merge it with the adjacent part or parts.