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Render Studio - First Impressions

Nath_McCNath_McC Member Posts: 127 PRO
edited February 2022 in General
I would like to create a thread of people's first impressions. I have been messing around with the beta version and I'm very impressed.

Adding the assembly is straightforward enough. Overall when assigning textures it seems a little bulky as it is updating in real-time and I can imagine it being quite slow if you a have high part count assembly. There are a lot of textures which is great. I believe that my quick mockup looks very much like the real item on my desk. Great work to all involved.

Comments

  • mj_powersmj_powers Member Posts: 18 PRO
    My first impression is the interface is easy to navigate and there are quite a few standard materials.  That being said, there are a few things that i'm accustomed to with Keyshot workflow that I did not find. I may have overlooked it.  1. save materials  2. copy and paste materials 3. create custom materials 4. create/add labels  5.manipulate surface textures.  6. PMS color picker.  I work on a lot of projects that require custom textures and would not be able to use the render engine as is currently offered.
  • shawnrwshawnrw Member Posts: 50 PRO
    Looks really good! Btw, does anybody know how to rotate an assembly so it is orientated to the ground correctly?
  • NeilCookeNeilCooke Moderator, Onshape Employees Posts: 5,671
    Hold down Option/ALT while rotating (just like in Onshape) 
    Senior Director, Technical Services, EMEAI
  • mark_quadlingmark_quadling Member Posts: 2 PRO
    I've never done any rendering before, and was surprised at how easy it was to use.  


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