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Rendering environment seems to have very minamal impact
shawn_crocker
Member, OS Professional Posts: 865 PRO
in General
Does any one else find this to be an issue? When I change the environment I can see a little difference but the look of the render does not seem to represent at all the image that was used for the environment. If I use a night time image from the library, My render view still looks bright with barely any colour changes. If I use an urban environment, I cannot see buildings in the image being reflected into the shiney aluminum parts of the model. If I rotate the environment absolutely nothing changes. The view port refreshes but looks exactly the same after it clears up.
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I have created a new render studio in a different document. The below gif shows what I am talking about.
The doors have been applied with a stainless steel appearance and I have brought the roughness way down. I am not seeing the environment reflected in the appearance. After making this, I tried including the environment as a background as well. That makes a big difference but it doesn't seem like it should. Any other rendering application I have used still renders the environment reflections and all into the models appearances even if the environment is set to not be used as a background. I also noticed the environments get dropped in 180 degrees upside down by default. Which maybe why most environments are not changing things much when dropped in as a light source. They are upside down. Believe me when I say, I have not messed with any controls ahead of time. I find the UI extremely awkward and really have no idea how I could even attempt to change any defaults. I have just created the studio and started dropping things onto the model.