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Making a rod end bearing need help
will_aldridge
Member Posts: 10 ✭
I'm new to this and not even sure how to phrase this. I've been using Rhino for the past 9 years and I recognize this user interface as being vastly superior but it's confusing me no end right now.
I started off trying to make a rod end bearing (I titled it mm-4 Rod end bearing) for those who would like to take a look at it. As you can see I have the general shape created and I have sketched in the ball portion of the bearing but I after that I'm lost. I want to subtract the ball area from the main housing and then add the ball itself. I can make a surface for the ball but I think I want a solid. Any help is appreciated.
I started off trying to make a rod end bearing (I titled it mm-4 Rod end bearing) for those who would like to take a look at it. As you can see I have the general shape created and I have sketched in the ball portion of the bearing but I after that I'm lost. I want to subtract the ball area from the main housing and then add the ball itself. I can make a surface for the ball but I think I want a solid. Any help is appreciated.
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Best Answer
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nav Member Posts: 258 ✭✭✭✭Hi @will_aldridge hope this helps you, sorry I did not use words to describe ii sometime is faster this way.
Nicolas Ariza V.
Indaer -- Aircraft Lifecycle Solutions7
Answers
First, you don't need sketch 2 (I suppressed it).
For the end piece: you can make the extrude symmetric. So you don't need the mirror.
The rod itself, if you make your sketches closed you can rotate them to solids. I added the rod with the end piece directly in the revolve.
The ball itself: it's impossible to make a full rotate of a full circle. One has to use a half circle. I did this by adding a centre line in sketch 3 and then a revolve.
The resulting ball (part 2, tool) was subtracted from part 1 (subject), don't forget to select 'keep tools' in this case.
HTH
The symmetric part helped I didn't know about that.
The revolve for the threaded rod portion I'm not sure how you did that because when I try and close the sketch it adds the half of the rod to the end housing and extrudes the whole thing together.
Sketch 2 is the actual cross section of the ball, so that's what I want instead the solid blue ball depicted in your drawing. So do I have to do that (make the ball in order to carve out the housing) then delete it and go back and revolve sketch 2?
Thanks again.
Indaer -- Aircraft Lifecycle Solutions
Indaer -- Aircraft Lifecycle Solutions
SAK series: https://cad.onshape.com/documents/f52860ded70d4c05ad4b5e84/w/430ea3fc771b49ec83d73a38/e/c8e84a758d1e4e7fbf96ace5
SQZ series: https://cad.onshape.com/documents/1207b57818aa4b94b27769c1/w/fa82a0c600484208acadf9fd
Hope it helps.
The rectangle should enclose everything you want to keep.
Then "Extrude/Solid/Intersection" (which is equivalent in other MCAD modelers to "Extrude/Cut/Flip side to cut")
The way to conceptualise this is that you're extruding another solid, and then preserving (effectively as a new solid) the volume which is shared by the original revolved solid and your newly extruded solid.
Now for the 2 steps back. I had managed to get the ball drawn and even mated it correctly so it would spin freely in the housing. But after I went back and reconstructed the bearing ala gonzalo's method of revolving it now the ball doesn't show up in the assembly tab. It's drawn in in the parts studio but I don't know what's keeping it from showing up in the parts studio, and obviously you can't mate a part that's not in the studio.
When I open your document, there is a ball "showing up in the parts studio" which seems to contradict both the last two parts of your sentence.
Another tip: it pays to avoid thinking of sketching, and the modelling effort it supports, as "Drawing", because that term is reserved (in 3D modellers) for creating 2D output.
If you're wanting to develop some good habits, you need to re-read (and apply) the advice from @nav above, and from me.
You've modelled several volumes twice, and you never need to do that in Onshape.
With the boolean options built into all Onshape solid creation features, you can model the ball, then subtract it from the housing and yet keep the ball
A similar philosophy applies to the "milling" operation.
However if you care only about getting a result regardless of how long it takes, and never intend to go back and edit a model, you will do just fine.
I just realized how to use a single box to "mill" the faces as you indicated Andrew but other than I I think the new version doesn't show any bad habits?
I do appreciate your corrections and i have tried to apply them. The totally new interface just took some getting used to.
it has named as "Delete Part 1" the feature which actually deletes Part 3 (of course, this reflects that it is the first occurrence of Delete Part in the tree, but it is confusing phraseology and if I expected to revisit the tree of a model where this had happened I would probably rename it to remove the ambiguity.)