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Sprint 2 Project Ideas
Automatic tessellator of a shape such as turning a hexagon into a honeycomb
Cannot be easily done with a linear or circular pattern in the existing GUI, but seems very doable with FeatureScript
Example: Honeycomb tessellations to preserve material of a 3D printed side
Attempt to make a knot in the middle of a cylinder for example (3D splines?)
Make a rope texture automagically using revolve and math
Description: Provide a variety of interactive samples for learning how to query for edges, parts, vertices, planes, etc. Ideally, these query/code samples would be accompanied by some visual indicators/graphics.
Practical applications: This would help with understanding what queries are, how to use them, several different strategies to query for the same thing, debugging, and so forth, and greatly ease the learning curve for both coders and mechanical engineers trying to adopt FeatureScript. This would also help people incorporate more user-friendly inputs to their feature dialogs/precondition variables.
Depointify - search for points and fillet (could be auto-fillet)
Find points and smooth them
Kind of like a low pass filter
Example: You have scanned some object and have the CAD file for it, but it has many unfortunate irregularities. You want a ”smoothing” function that can take this surface and smooth it.
Fill a sheet of stock with X copies of Part A and Y copies of Part B
Useful for waterjet/laser cutting
Filling tool / molds
Tool that would make the negative of the shape such as the inside of a hollow water bottle or the cast for a part.
Check if Closed: 2D and 3D
2D - determine if a sketched is closed, and if it has hanging sketches.
3D - determine if a part is geometrically closed. Example: could any water get into this part?