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Linear Pattern an Extruded Cut in FeatureScript
william_friet
Member Posts: 4 ✭
Hello,
I'm trying to wrap my head around FeatureScript but can't figure out what to do with linearPattern and an extruded cut. In the end I'm trying to get a rectangular grid of cuts. Essentially what I am trying to do is:
1) Create a solid rectangle
2) Create a rectangular hole in the corner of that rectangle
3) Pattern that hole across the original rectangle using linearPattern
If there is a better way of doing this or if you know how to do it please let me know
Thank you
I'm trying to wrap my head around FeatureScript but can't figure out what to do with linearPattern and an extruded cut. In the end I'm trying to get a rectangular grid of cuts. Essentially what I am trying to do is:
1) Create a solid rectangle
2) Create a rectangular hole in the corner of that rectangle
3) Pattern that hole across the original rectangle using linearPattern
If there is a better way of doing this or if you know how to do it please let me know
Thank you
0
Comments
1) Create a sketch of your rectangle. Extrude the sketch profile into a solid body.
2) Create a new sketch of the rectangular hole profile you intend to cut into your body. Extrude this rectangular hole profile into a new body (call it the 'cut tool').
3) Apply your linear pattern to the cut tool to produce an array of cut tools. Then use boolean subtraction to produce the cuts in your original solid body.
Do you need code to illustrate any or all of these steps? Can provide, just not sure what you are asking for.
make sure you use Linear Pattern Plus by @Evan_Reese
make sure you have the latest version of linear pattern plus
And when you pattern, you want to pattern the 4 faces of the square hole. Of the options that you can pattern, patterning a FACE Is the least compute-intensive to do
https://cad.onshape.com/documents/70e7882d9bcffd2c56b7dfef/w/9a205b5dd1cb851c7b1015e5/e/65bf5609e703065f17c5d9ef
after thinking about it, I modified the document
But in this case, since I just wanted to make a simple grate, there was no need for multiple sketches and no need for multiple extrudes, being as I was patterning the faces of the hole
Some might say it’s best to be consistent in the way that you go about your modeling. But I’m a hobbyist. What I do I do for myself. So that’s something to keep in mind
Are you wanting to do this in a custom feature you're working on, or just get it done in a model?
Perhaps I should have been more specific, I'm trying to do this in a custom feature. While I understand the process to do this in the CAD interface using FeatureScript has given me difficulty. I've gotten linearPattern to work with extruding bodies but haven't with cutting bodies
- make a cuboid where the first hole should be where I need the hole (if you'll ever need a shape other than square, then maybe create a sketch object to extrude instead)
- boolean subtract the cylinder from the merge scope
- query the faces of the hole
- generate an array of transforms that define the locations of the patterned holes from the center of the hole
- generate an array of unique instance names for each new hole
- opPattern to actually pattern them
Note, patterning the faces after the boolean should be a lot faster to compute than patterning the cylinders and booleaning them all away.