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Separating and customizing mirrored parts
jim_brooks
Member Posts: 4 ✭
I am trying to make a part to clamp a caliper jaw. It's composed of two halves, each with a pocket for the jaw. They are bolted together to clamp the jaw.
First issue, when mirroring, there is no space between the parts. I mirrored off the right side as the front face put them face to face which I didn't want.
Second issue, when mirrored, there is no space between the parts and I see no options to change this.
Third issue, I have some pins extruded out from one side and I would like to make them pockets on the other side to align the two sides.
How would I do this.
First issue, when mirroring, there is no space between the parts. I mirrored off the right side as the front face put them face to face which I didn't want.
Second issue, when mirrored, there is no space between the parts and I see no options to change this.
Third issue, I have some pins extruded out from one side and I would like to make them pockets on the other side to align the two sides.
How would I do this.
0
Best Answer
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matthew_stacy Member Posts: 487 PRO@jim_brooks, there are likely dozens of ways to skin that cat (sticking the question 1: "how to space the mirrored parts away from one another"):
- Offset the sketch geometry from your original part and mirror the parent part about one of the default planes (e.g. front)
- Mirror about a mate connector (which you can edit to offset the face of the parent part) instead of a plane
- Create a plane, offset from face of parent part, to mirror about
- Apply the "transform" tool to move parent or child part after mirroring
- ...
1
Answers
It would be nice if rather than needing to use another tool, this tool mirror provided this facility directly.
Have a great week.
Jim
https://cad.onshape.com/documents/a19c79e7afb170ed80a422a5/w/48afbd212cd720a2eba7157b/e/e17f37ab9a542d04205dc308?renderMode=0&uiState=634043ee60b71f6a75d71de0
In this specific case the part you are mirroring appears to be symmetric (i.e. not actually a different shape at this point) so you could also do a circular 180deg pattern (using a mate connector as the origin) or just a "transform by mate connector" (with copy body option checked), which would both achieve this in one step as well.