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Isometric Orientation in a DWG

Grompy989Grompy989 Member Posts: 17
When inserting a Isometric view of a part, how does one go about rotating it to the position needed ?   Every time I add a Isometric view, the part is backwards and the Rotate by degree feature does not position it they way I need it.

Comments

  • glen_dewsburyglen_dewsbury Member Posts: 783 ✭✭✭✭
    You can make a named view in any orientation you need in part studios and assemblies, then use the named view in the drawing.
  • nick_papageorge073nick_papageorge073 Member, csevp Posts: 828 PRO
    edited April 2023
    For a true isometric other than the default one, pick a face on the view cube, then, press the left (or right) keyboard arrow key 3 times. Then, press up (or down) arrow key 7 times, while holding down the shift key. (Holding the shift key rotates it half  *edit 1/3rd the amount as not holding it). Save that as a named view something like "iso-back". Show that on the 2D. I got this directly from OS support when I had the same question a few months back.
  • nick_papageorge_personalnick_papageorge_personal Member Posts: 7
    For a true isometric other than the default one, pick a face on the view cube, then, press the left (or right) keyboard arrow key 3 times. Then, press up (or down) arrow key 7 times, while holding down the shift key. (Holding the shift key rotates it half the amount as not holding it). Save that as a named view something like "iso-back". Show that on the 2D. I got this directly from OS support when I had the same question a few months back.
  • Grompy989Grompy989 Member Posts: 17
    thanks!!!
  • John_vd_WerffJohn_vd_Werff Member Posts: 65 PRO
    Nice tip about shift+arrow.
    On my system (windows/chrome) shift+arrow results in 1/3 rotation compared to pressing arrow key alone.
    7 times shift+arrow can be reduced to 2 times arrow + 1 times shift+arrow
  • NeilCookeNeilCooke Moderator, Onshape Employees Posts: 5,688
    Arrow = 15 degrees, Shift+Arrow = 5 degrees
    Senior Director, Technical Services, EMEAI
  • S1monS1mon Member Posts: 2,988 PRO
    edited April 2023
    Note that this will only get an approximation of a true isometric view. It’s close, but if it needs to be exact, you’ll need to construct some sort of helper part to use with the normal to command, since there’s no way in Onshape to type in a view angle.

    To get a true iso view, it’s 45 degrees rotating around the vertical, and then ~35.2644 degrees up or down around the horizontal.
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