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Exporting deformed shape from simulation

Connor_LeCLaireConnor_LeCLaire Member Posts: 33 PRO
Hello,

I cannot seem to find a way to do this. I am attempting to create what is effectively a snap-clip that will go over a tube and using simulation to take the nominal shape and deform it inwards with even pressure (so when it is expanded there is even contact around the clip). How can I export the deformed shape of the model from the simulation?

Comments

  • S1monS1mon Member Posts: 3,024 PRO
    There's no way to do this yet. The one work around would be to use simulation to get the right shape, take a screenshot, and use that as a reference to modify or rebuild your model. 
  • Connor_LeCLaireConnor_LeCLaire Member Posts: 33 PRO
    @S1mon thanks for letting me know. Maybe OS will add this functionality in an update.
  • EvanReeseEvanReese Member, Mentor Posts: 2,171 ✭✭✭✭✭
    It does seem like the kind of thing they should be able to do for sure and it could be handy every so often.
    Evan Reese
  • S1monS1mon Member Posts: 3,024 PRO
    One issue - if/when they allow an export, it would likely be a mesh, not NURBs surfaces. That could still be useful as a reference for some workflows, but I would not hold your breath that we'll get a magical deformation tool.
  • eric_pestyeric_pesty Member Posts: 1,926 PRO
    That could be quite useful (even as a mesh!)
  • EvanReeseEvanReese Member, Mentor Posts: 2,171 ✭✭✭✭✭
    Yeah, mesh is what I was imagining, though I would be much more excited about actual deformation tools like Bend, Twist, Deform, and something like Rhino's Flow Along Surface and Cage Edit.
    Evan Reese
  • shawn_crockershawn_crocker Member, OS Professional Posts: 866 PRO
    I also was wishing the other day I could examine the deformed shape statically somehow.  I find it really hard to actually see what the deformation looks like because there are no edges and the edges of the original shape that the view leaves behind really confuses the eye.  Would also be nice to be able to slow the playback down alot.
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